Tremulous Forum
General => Feedback => Topic started by: trigger happy on June 27, 2006, 01:26:23 am
-
Several ideas I had for the next release:
Humans:
upgradable 2nd weapon
mech (upgrade of battlesuit)
cloak armour, acid resistent (or other specialized)
Aliens:
suicide class that will explode, shoot acid, burst into flames, etc. when it's effect is activated or it's killed
Some sort of system that allows registered user names
-
i always thought that aliens should be able to go invisible
-
flashlight + really dark places on the map (just few of them would be ok), I mean pitch black + aliens night vision of course
-
Exploding aliens negates an advantage that humans have by design that aliens don't; grenades.
-
Why not just go all the way (http://www.planetgloom.com/gloom_gameplay_information.html)?
-
wow this Gloom thing is quite interesting :]
-
I'd like aliens to have a range attack. (hability to throw a poisoned spike, or smthng)
Spitting acid would be nice, maybe for closer range, but stronger (someting comparable with the flame thrower)
--------------------
A mech for the humans is just insane. (At least you want something stronger than a tyrant running around also)
-
We shouldn't make the sides too much like each other. Adding more ranged attacks to aliens makes them more like humans, and takes away the humans' real advantage.
-
I like the idea of being resistant to acid. Maybe there could be a special hazard suit, which protects from acid tubes and hives, but is as weak (or weaker) as light armor.
-
hazard suit sounds ok. ZERO armor but acid/booster poison proof