Tremulous Forum

Mods => Modding Center => Topic started by: lizards160 on January 25, 2009, 11:48:45 pm

Title: Client stops at loading Character models
Post by: lizards160 on January 25, 2009, 11:48:45 pm
I have my server up with a few server side vm changes and i want to run it.
When my client wants to join it starts up and loads the level the buildables and then stops and character models and gives me a CG_client load error.
how would i fix it?
Title: Re: Client stops at loading Character models
Post by: Archangel on January 25, 2009, 11:58:06 pm
you tell us it gives you an error, and you don't give us the error. so useful!
Title: Re: Client stops at loading Character models
Post by: your face on January 26, 2009, 01:03:18 am
Is it that can't load sarge thing?  Are you running benmac's mod?
Title: Re: Client stops at loading Character models
Post by: lizards160 on January 26, 2009, 02:11:50 am
OK i startup server and start a client
i log on and when i get to the chatacter load area i get the error

CG_RegisterClientModelname(. )Failed

Im not running benmachines mod

heres the server code
Code: [Select]
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Dude who owns this\Local Settings\Application Data\Tremulous/4th-stage
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\4th-stage\map-atcs-1.1.0.pk3 (87 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\4th-stage\4th-stage_vm_1.pk3 (51 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\4th-stage\4th-stage_data_1.pk3 (1242 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest/4th-stage
C:\Documents and Settings\Dude who owns this\Local Settings\Application Data\Tremulous/base
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\vms-1.1.1.pk3 (3 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\vms-1.1.0.pk3 (4 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\map-atcs-1.1.0.pk3 (87 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\data-1.1.1.pk3 (90 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\data-1.1.0.pk3 (1242 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest/base

----------------------
2806 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:30720
Hostname: theo
IP: 192.168.0.73
Working directory: C:\Documents and Settings\Dude who owns this\Desktop\tremtest
execing server.cfg
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Dude who owns this\Local Settings\Application Data\Tremulous/4th-stage
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\4th-stage\map-atcs-1.1.0.pk3 (87 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\4th-stage\4th-stage_vm_1.pk3 (51 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\4th-stage\4th-stage_data_1.pk3 (1242 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest/4th-stage
C:\Documents and Settings\Dude who owns this\Local Settings\Application Data\Tremulous/base
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\vms-1.1.1.pk3 (3 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\vms-1.1.0.pk3 (4 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\map-atcs-1.1.0.pk3 (87 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\data-1.1.1.pk3 (90 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest\base\data-1.1.0.pk3 (1242 files)
C:\Documents and Settings\Dude who owns this\Desktop\tremtest/base

----------------------
5612 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 964 jump table targets
VM file game compiled to 1274846 bytes of code
game loaded in 34214624 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Jan 24 2009
------------------------------------------------------------
InitGame: \g_markDeconstruct\1\g_unlagged\1\g_maxGameClients\0\g_suddenDeathTime\55\sv_minRate\5000\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\350\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\1\g_needpass\0\gamename\base\ff\0
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
using layout "*BUILTIN*" from list (*BUILTIN* )
Warmup:
2 teams with 2 entities
ERROR: Buildable file configs/buildables/eggpod.cfg doesn't exist
ERROR: Buildable file configs/buildables/overmind.cfg doesn't exist
ERROR: Buildable file configs/buildables/barricade.cfg doesn't exist
ERROR: Buildable file configs/buildables/acid_tube.cfg doesn't exist
ERROR: Buildable file configs/buildables/trapper.cfg doesn't exist
ERROR: Buildable file configs/buildables/booster.cfg doesn't exist
ERROR: Buildable file configs/buildables/hive.cfg doesn't exist
ERROR: Buildable file configs/buildables/hovel.cfg doesn't exist
ERROR: Buildable file configs/buildables/telenode.cfg doesn't exist
ERROR: Buildable file configs/buildables/mgturret.cfg doesn't exist
ERROR: Buildable file configs/buildables/tesla.cfg doesn't exist
ERROR: Buildable file configs/buildables/arm.cfg doesn't exist
ERROR: Buildable file configs/buildables/dcc.cfg doesn't exist
ERROR: Buildable file configs/buildables/medistat.cfg doesn't exist
ERROR: Buildable file configs/buildables/reactor.cfg doesn't exist
ERROR: Buildable file configs/buildables/repeater.cfg doesn't exist
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
file not found: models/players//locdamage.cfg
voice list is empty
-----------------------------------
-----------------------------------
Hitch warning: 89245119 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 565 msec frame time
Title: Re: Client stops at loading Character models
Post by: Archangel on January 26, 2009, 02:26:33 am
no need to make another base pk3
Title: Re: Client stops at loading Character models
Post by: lizards160 on January 26, 2009, 02:38:24 am
I am using rev 1131 and i back ported using
http://patches.mercenariesguild.net/index.php?getfile=877
this patch. I think the error is with my game.qvm but i dont know what.
please help
Title: Re: Client stops at loading Character models
Post by: David on January 26, 2009, 11:01:45 am
Tell us what you changed around model loading.
Title: Re: Client stops at loading Character models
Post by: Amanieu on January 26, 2009, 12:32:33 pm
Recent svn game.qvm need class config files, which are not provided in data-1.1.0.pk3
Title: Re: Client stops at loading Character models
Post by: lizards160 on January 27, 2009, 01:46:05 am
What would be in the .cfg files for each buildable?
Example from barricade
Code: [Select]
//barricade
0   12  0   24    // CONSTRUCT1
0   12  0   24    // CONSTRUCT1
12  1   1   24    // IDLE1
0   0   0   0     // IDLE2
0   0   0   0     // IDLE3
0   0   0   0     // ATTACK1
0   0   0   0     // ATTACK2
0   0   0   0     // SPAWN1
0   0   0   0     // SPAWN2
12  12  0   24    // PAIN1
24  12  0   24    // PAIN2
36  12  0   24    // DESTROY
0   0   0   0     // DESTROY2
48  1   1   1     // DEAD

//12 frames for each pain, 6 going down 6 going up

like this? from buil;der
and from the player

Code: [Select]
//whole body
{
  minHeight 0.0
  maxHeight 1.0
  minAngle 0
  maxAngle 360
  modifier 1.0
}
like this?
Title: Re: Client stops at loading Character models
Post by: benmachine on January 30, 2009, 05:01:05 pm
Add the configs folder from SVN into your zipfile.