Tremulous Forum

General => Feedback => Topic started by: {7}wrath on February 01, 2009, 09:28:42 pm

Title: End of game scores screen
Post by: {7}wrath on February 01, 2009, 09:28:42 pm
should I put all of my 1.2 suggestions in one thread? Or new threads for each?

Anyway, my idea was as follows: At the very end of the game at the scores screen, instead of going to the intermission cam, go to a cam that shows the last player of the losing team and their killer. Could look cool with some zoom effects applied too and a slowly rotating matrix-style camera.

Just little aesthetic detail.
Title: Re: End of game scores screen
Post by: Archangel on February 01, 2009, 09:48:54 pm
that would be pretty neat actually, sort-of SSBM like :O
Title: Re: End of game scores screen
Post by: Ellohir on February 01, 2009, 10:21:14 pm
I agree, something like a freeze-frame with the last bullet/bite would be great.
Title: Re: End of game scores screen
Post by: Paradox on February 03, 2009, 06:59:20 am
Volt and I are developing this with our new hud.

Wait and be amazed...
Title: Re: End of game scores screen
Post by: {7}wrath on February 03, 2009, 11:38:39 pm
Does this hud also include my ideas? Should I get some dev cred on this?
Title: Re: End of game scores screen
Post by: cactusfrog on February 03, 2009, 11:55:37 pm
kill cams would be cool too and i know they are possdible because COD which also uses the Q3 engine uses them
Title: Re: End of game scores screen
Post by: Paradox on February 04, 2009, 12:36:15 am
We may use your alien pie menu, but we may not. Depends on how flexible it is.
Title: Re: End of game scores screen
Post by: {7}wrath on February 04, 2009, 02:45:08 am
I can do more, they arent very hard. Its an .svg format, fyi.
Title: Re: End of game scores screen
Post by: Paradox on February 05, 2009, 12:10:23 am
Yea, photoshop doesnt like svg :(

If i could get an EPS or a PSD, that would be great
Title: Re: End of game scores screen
Post by: {7}wrath on February 05, 2009, 12:12:53 am
Inkscape exports .eps, so i should be able to get it into your hands soon.
Title: Re: End of game scores screen
Post by: Paradox on February 05, 2009, 02:41:40 am
Is it flattened, or is it a complete inkscape SVG? If so i can use inkscape to remogrify it.

Yes i just made that word up.
Title: Re: End of game scores screen
Post by: {7}wrath on February 05, 2009, 04:05:18 am
complete, i think.. not sure.

It has different paths and shapes, not just one, if that's what you meant.

So, do you want the .svg or .eps?
Title: Re: End of game scores screen
Post by: Paradox on February 10, 2009, 03:15:49 am
Hmm. What about killcam for trem? A la CoD?

I know most would be fairly boring. But it could be cool seeing how that human who massdrove your tyrant down the ATCS hallway got it.

And since CoD is based off of Q3, wouldnt be too difficult to code.
Title: Re: End of game scores screen
Post by: kevlarman on February 10, 2009, 06:14:10 am
Hmm. What about killcam for trem? A la CoD?

I know most would be fairly boring. But it could be cool seeing how that human who massdrove your tyrant down the ATCS hallway got it.

And since CoD is based off of Q3, wouldnt be too difficult to code.
and halflife 2 descends from the quake engine(yes the original).
Title: Re: End of game scores screen
Post by: Lakitu7 on February 10, 2009, 06:49:34 am
Hmm. What about killcam for trem? A la CoD?
I know most would be fairly boring. But it could be cool seeing how that human who massdrove your tyrant down the ATCS hallway got it.

Not quite what you asked for, but I did just improve deadcam today:
http://projects.mercenariesguild.net/projects/mgdev/repository/revisions/4eef0d234dfa3e3a51da62b998053a788179ca87