Tremulous Forum
Media => Mapping Center => Topic started by: amz181 on February 05, 2009, 04:41:23 pm
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Before you kill me, its not in radiant that this happens.
After i compiled, opened up trem and tested a room, the bevels that i had to make a curve had dissapeared. But when i moved behind the bevel, it suddenly appeared and became solid?
Help?
Here it is when its dissapeared (it should be linking the roof with the walls)
(http://i91.photobucket.com/albums/k320/amz181/shot0000-1.jpg)
Here when i go through where the patch should be
(http://i91.photobucket.com/albums/k320/amz181/shot0004-1.jpg)
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open radiant and click on the bevels/meshs that dont show up and hit ctrl+I compile and it should work if not you might have a shader applied to the textures and might need to remove it
Nice map btw :P
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It worked! Thanks alot ;)
and its just a test lolz, that the reason why everythings grey and red. Im not going to texture it until i know for sure it will work.