Tremulous Forum

Media => Mapping Center => Topic started by: LOLITA on February 05, 2009, 06:51:53 pm

Title: MD3 and textures
Post by: LOLITA on February 05, 2009, 06:51:53 pm
Hi, i make any model in 3ds max and export in md3 format. In game texture is missing.
Model name is arm, file name is arm.md3, i used UVW Mapping, Unwarp and editable mesh.
In material editor: 01 - Default: Standard, Maps: Bitmap: arm_body.jpg

Images:
http://dogcheat.own.cz/img/1.jpg (http://dogcheat.own.cz/img/1.jpg)
http://dogcheat.own.cz/img/2.jpg (http://dogcheat.own.cz/img/2.jpg)
Title: Re: MD3 and textures
Post by: CreatureofHell on February 05, 2009, 07:20:56 pm
a box...
Title: Re: MD3 and textures
Post by: LOLITA on February 05, 2009, 07:31:08 pm
And? This is a test object.
Title: Re: MD3 and textures
Post by: CreatureofHell on February 05, 2009, 08:07:44 pm
but what is the point of posting in the forums about it?
Title: Re: MD3 and textures
Post by: Archangel on February 05, 2009, 11:08:00 pm
do you have a shader for it?
Title: Re: MD3 and textures
Post by: LOLITA on February 05, 2009, 11:31:53 pm
the standart model dont have shader.. i'm lamer :)
Title: Re: MD3 and textures
Post by: LOLITA on February 05, 2009, 11:46:09 pm
All ok! I make tutorial for all with this problem.