Tremulous Forum
General => General Discussion => Topic started by: juckto on February 14, 2009, 09:06:34 am
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Humans:
Do the medkit and medistation effects stack?
Aliens:
Do you attack faster if you mash the fire button as opposed to just holding it down?
You wouldn't, by any chance, have to aim at the sides for some aliens? Cause, well, the aliens have claws out to the side (see my logic there ;)) and more to the point I've managed to hit people when they're just off the side of my screen - although that could just be attributed to lag.
Dretch:
When attacking buildings is being in contact enough, or do you have to back off and run forward again to keep "smacking" it?
Lisk:
What are the constraints on grabbing humans? Can you grab them in mid-air? From a wall? If no, what about from the floor if you left wall-walk on? Do you have to sit still or can you circle around them without them getting loose? Is there anything humans can do to prevent being grabbed in the first place - such as jumping, sprinting or jetting?
Goon:
How does the pounce kill people? Do you have to hit the human mid-flight?
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Do the medkit and medistation effects stack?
No, medistation cancels medikit.
Do you attack faster if you mash the fire button as opposed to just holding it down?
You wouldn't, by any chance, have to aim at the sides for some aliens? Cause, well, the aliens have claws out to the side (see my logic there ;)) and more to the point I've managed to hit people when they're just off the side of my screen - although that could just be attributed to lag.
No, and no.
Dretch:
When attacking buildings is being in contact enough, or do you have to back off and run forward again to keep "smacking" it?
Being close and looking at it is enough, but dretch can only hit turrets and teslas.
Lisk:
What are the constraints on grabbing humans? Can you grab them in mid-air? From a wall? If no, what about from the floor if you left wall-walk on? Do you have to sit still or can you circle around them without them getting loose? Is there anything humans can do to prevent being grabbed in the first place - such as jumping, sprinting or jetting?
You need to keep your aim on them and stay close, you can't keep them in air if thats what you're asking. To prevent, all that you listed (jet can get loose but will be hard to get distance) and ofc dodging.
Goon:
How does the pounce kill people? Do you have to hit the human mid-flight?
Again, need to aim at them and hit them / pass by from close enough. Pouncing just over the head and looking down is a good way to do it.
Also, if you don't already know: against humans, headshot = 2x damage, body = 1x, legs = 0.5x.
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Thanks. Just to be clear on the lisk - are you saying you can grab them if, say, you were sitting on the wall and they walk by beneath you (and you're in range and looking at them).
you can't keep them in air if thats what you're asking.
I meant can you grab them if you are mid-jump?
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Yes and I think yes.
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In 1.1 the basi grab is really really hard to get right, and people escape easy. I'd suggest trying to master other alien classes first.
All the alien attacks are a lot bigger than you think. The dretch can get a headshot from the floor, and goon etc can fly past your head a fair distance away and still hit.
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Basi is difficult, but you can get a swipe in if you're on a wall and the player you're attacking is on the floor, i.e. ATCS halls, you are on the walls fairly high up, and the player is in about the middle of the hallway. It's the pros that actually CAN basi that are pretty scary.
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One thing I'd like to add:
Sitting on a humans head (ZERO MOVEMENT) will not hurt him. So, if you end up stuck on his head like I did on gloom2b2 on one of the lamps, start to jump up and down and each time you jump you will bite the human ;-)