Tremulous Forum

Mods => Mod Releases => Gameplay Changing => Topic started by: jackmcbarn on March 09, 2009, 10:38:27 pm

Title: The Foe All-in-one mod
Post by: jackmcbarn on March 09, 2009, 10:38:27 pm
The Foe all-in-one mod is a gameplay changing mod written by ~Foe of Eternity~ and me.  Originally, it was a fork of NEXT Nero's Crazy QVM Serverside Only (http://tremulous.net/forum/index.php?topic=7484.0), but now has many more features including several commands from the P-G-QVM as well as the Invasion gameplay style (and plans to implement Ambush), in addition to many other features.  The mod's homepage is located at http://jackmcbarn.no-ip.org/foe-allinone/ (http://jackmcbarn.no-ip.org/foe-allinone/).  Download instructions are at http://jackmcbarn.no-ip.org/foe-allinone/wiki/index.php/Download (http://jackmcbarn.no-ip.org/foe-allinone/wiki/index.php/Download).  Constructive criticism is welcome but flaming is not.

EDIT:Note that although people are free to provide precompiled versions of this mod here, they are all UNOFFICIAL and may be out of date.
Title: Re: The Foe All-in-one mod
Post by: rotacak on March 09, 2009, 11:09:33 pm
I like new admin.dat. It's readable for human without manual :)
Title: Re: The Foe All-in-one mod
Post by: Snake on March 10, 2009, 12:17:38 am
I like new admin.dat. It's readable for human without manual :)

That may be true but there still some dumb people that cant understand it But thats a lot of work for the owner, i like the old fashioned way :P


I would like to try it soon. Is there a list of cmds?

EDIT:
You should upload a precompiled one.
Title: Re: The Foe All-in-one mod
Post by: jackmcbarn on March 10, 2009, 01:14:36 am
When I'm ready to release I'll upload a precompiled one.  Right now, it's still a public beta.
Title: Re: The Foe All-in-one mod
Post by: Snake on March 10, 2009, 01:47:35 am
You should have stated it before, I will remove my link if it is not ready then.
Title: Re: The Foe All-in-one mod
Post by: Lakitu7 on March 10, 2009, 05:17:50 am
I like new admin.dat. It's readable for human without manual :)

Human-readable flags are a trunk-destined patch. Look forward to seeing it everywhere very soon. :)
Title: Re: The Foe All-in-one mod
Post by: Amanieu on March 10, 2009, 06:55:42 am
I had a similar idea for tremfusion: https://dnc.tremforges.net/trac/wiki/NewTremDraft
Title: Re: The Foe All-in-one mod
Post by: jackmcbarn on March 10, 2009, 02:59:32 pm
I like new admin.dat. It's readable for human without manual :)

Human-readable flags are a trunk-destined patch. Look forward to seeing it everywhere very soon. :)
When I showed you on IRC, you said it was too complicated :P
Title: Re: The Foe All-in-one mod
Post by: Lakitu7 on March 11, 2009, 10:00:43 pm
Not the human-readable flags part. I said the same thing about that then as I said above.

The part where it defines classes/categories of commands is too complicated when you don't have a ridiculous number of (also ridiculous) commands.
Title: Re: The Foe All-in-one mod
Post by: Tino on April 13, 2009, 03:01:05 pm
the links don't work man ??? can u please send me a link for the game.qvm for this mod?

Thnx in advanced

Tino

EDIT: don't worry there working now :P
Title: Re: The Foe All-in-one mod
Post by: jackmcbarn on April 16, 2009, 05:32:26 pm
They were down?  :-\
And by the way, there's no precompiled game.qvm file.  You have to compile it yourself (don't worry, there's instructions.)
Title: Re: The Foe All-in-one mod
Post by: Tino on April 17, 2009, 06:00:31 am
yer my PC mustn't of been working properly

and i don't know how to compile them is it hard?
Title: Re: The Foe All-in-one mod
Post by: jackmcbarn on April 17, 2009, 02:19:26 pm
No, it's not hard.  There's instructions on the wiki.
Title: Re: The Foe All-in-one mod
Post by: ACKMAN on April 18, 2009, 01:39:24 am
I like new admin.dat. It's readable for human without manual :)

Human-readable flags are a trunk-destined patch.

WHAT (http://projects.mercenariesguild.net/projects/lakitu7-qvm/repository/revisions/158)
Title: Re: The Foe All-in-one mod
Post by: jackmcbarn on April 18, 2009, 02:32:48 am
Lakitu7 just said human-readable flags, not which implementation.  In fact, he doesn't like my implementation as much as others.