Today, <3 and >< scrimmed in 6v6's, 7v7's and 8v8's on many different maps. On the last one, Karith, <3 had aliens, and had no eggs, but one remaining dretch, whales. Whales was hidden in a place thought to not be accessible to s1 humans, but as you see, he was wrong.
(http://i233.photobucket.com/albums/ee217/DuckDDD/shot0000-2.jpg)
(http://i233.photobucket.com/albums/ee217/DuckDDD/shot0029g.jpg)
(http://i233.photobucket.com/albums/ee217/DuckDDD/shot0030r.jpg)
(http://i233.photobucket.com/albums/ee217/DuckDDD/shot0031c.jpg)
I still cant believe it either. They did it in like less than 5 minutes.
That looks neat.
Haha, beautiful.
As soon as they got done with that tower, I moved and hid behind the pillar. :)
Not to nitpick but, as has been pointed out to me, there are better unaccessible places on Karith as far as HS1 are concerned.
Nice teamwork!
Quote from: Urcscumug on March 15, 2009, 02:15:19 PM
Not to nitpick but, as has been pointed out to me, there are better unaccessible places on Karith as far as HS1 are concerned.
Like? All 3 vents (including the 1 at top of large stairs room) are easier to access (shoot to).
Come to think about it, yeah, given a tall enough human tower not much remains unaccessible... :)
LoL, very nice.
Awesome!
Now I wonder who here has the balls to make a human stair way to the ceiling in Rotcannon? ;D
Quote from: Hendrich on March 16, 2009, 12:11:18 AM
Awesome!
Now I wonder who here has the balls to make a human stair way to the ceiling in Rotcannon? ;D
While still during S1...
Quote from: Hendrich on March 16, 2009, 12:11:18 AM
Awesome!
Now I wonder who here has the balls to make a human stair way to the ceiling in Rotcannon? ;D
lol
Come to think about it, how do you make a human tower? Aside from the issue of "sliding off" the human below you, how do you get high enough to be able to get on top? I can imagine how you do it for 2 or 3 humans, perhaps more if you use structures to climb higher, but at some point, without support from the map, I can't see how it can be done. For instance, given a map that's just floor and nothing else, how tall could such a tower get?
It could get as tall as as many contributing players that you have. If you don't have the old huge push thing, than you just have people stack up in a large tower, positioned slightly off to the side. Sure this wouldn't work in real life, but you can make a somewhat tilting tower.
Like some sort of steps you mean?
Quote from: Urcscumug on March 16, 2009, 11:47:03 PM
Like some sort of steps you mean?
(http://www.chess-theory.com/images5/01807_menkaure_pyramid.jpg)
Yes, that's a pyramid.
Quote from: mooseberry on March 18, 2009, 04:54:59 AM
Yes, that's a pyramid.
Huh, so that's what it's called. :D
If you think thats impressive, you should try building a staircase. Its like a tower, but more sloped. Me and some friends once made a stairway that stretched up an ATCS hall.
No tower topic complete without. Shame youtube scans music these days.
http://www.youtube.com/watch?v=BgISVqVp-GI&feature=related
haha, that is awesome.
Quote from: Survivor on May 28, 2009, 12:03:00 AM
No tower topic complete without. Shame youtube scans music these days.
http://www.youtube.com/watch?v=BgISVqVp-GI&feature=related
Such epicness is hard to come by thes days ;)
and then came the :grenade:
This tremulous tower (http://www.flickr.com/photos/ellohir/2558614378/in/pool-tremulous/) is better (powered by TremSpain server). I think that's outside the Transit map.
(http://farm4.static.flickr.com/3079/2558614378_4334cdb280.jpg)
PS: People who fell died xD
PPS: Nothing to do against the Quake tower, anyway
Lulz.