Tremulous Forum

General => General Discussion => Topic started by: dude11235 on April 09, 2009, 06:35:44 pm

Title: Ideas for promoting Tremulous.
Post by: dude11235 on April 09, 2009, 06:35:44 pm
This is a gonna be a bit wall-of-texty so bear with me.

A few (unnamed) people have been complaining about trem dying. While I'm sick of the poorly placed blame and even poorer ability to utilize spell check I do have to agree with them. The fact is trem isn't what it used to be. I was playing this game before MW first started (shudder) and when the BEER clan was the most l33t. There were more servers than one hoped to bother with and many were chalk full of people playing and having fun. Needless to say this was awesome; but enough with my nostalgia induced rants.

My solution is simple and easy to execute: kill the batman. Community promotion of Tremulous. Sounds to easy? That's because it is! I have a few ideas listed below.

Via other forums.
A lot of us are on more than one forum (probably) and we can easily promote there. I'm not saying creepy promotion along the lines of PMing people to play trem or posting new topics about "this gret game LOLOLOL!1!!11!!1" But something like: Having tremulous related things in your siggy or bringing it up in relevant conversation and posts. I'll give some examples.

In ones siggy they could have something as simple as this:
What is Tremulous (http://www.tremulous.net/)?

Or something more complicated like a banner or a gif etc.

The point is people would see that and become interested and that's what we want!

Something I want to point out is that the average internet user is a hard, cold and calculating man (or woman) who is immune to the mass of advertising that is so un-sacredly and relentlessly shelled unto them. But we have a secret weapon...Our product is actually free unlike those MMOs and warrock-esque games. This goes into my next example of forum advertising (if you want to call it that.)

Posting about Tremulous.

When one posts about trem I'm not talking about this:

User: BillyBob      |Hey guys did you see that new movie about that cat with AIDS????///?
Posts: 4238        |
Location: In your |
mom lol!!1!         |


User: TremulousFan!    |GUYS GUYS!!11!!1! PLAY THIS GREAT AWESOME GAME!!111!!1! IT WILL GET YOU LAID!!1
Posts: 3                |www.tremulous.net (http://www.tremulous.net)!!!11!1111!           
Location: In my mom's |
basement playing trem!|


User: BillyBob      |Ban the troll please.
Posts: 4239        |
Location: In your |
mom lol!!1!         |



Because that's what will happen, you will get banned.

I'm talking more like bringing trem up in conversations where people will appreciate it like:

User: BillyBob      |Does anyone know a good casual game I should play? I'm kinda bored with all these games that I 
Posts: 4238        |have to pay a bunch for and invest a lot of time to get good gear. I just want to have some fun.
Location: In your |
mom lol!!1!         |


User: TremulousFan!    |There's this free game called Tremulous that I really like (couldn't tell by the name huh?) it's not
Posts: 3                |a pretend free to play like a lot of those mmos out there and it's really fun. You don't             
Location: In my mom's |have much to lose because it's free. Here's the link www.tremulous.net (http://www.temulous.net).
basement playing trem!|


Or you could start posts in the gaming section of the forums (most forums have these) titled:

Looking for a casual free game?


Or something along these lines.

People get creative! The internet brought us marketing techniques so broad that it's mind blowing! We just need to use them. Here are some forums that you should start promoting on (besides the ones you're already using)

gamspot/FAQs forums. (http://www.gamespot.com/forums/index.html?navclk=forums&tag=nav-top;forums) This is one of the largest PC gamer forums that I know of.

The Penny Arcade forums. (http://forums.penny-arcade.com/index.php) Again, a huge online PC gamer base.

The explosm comic forums. (http://forums.explosm.net/forumdisplay.php?f=49) More specifically the video game section of these forums. A good place to promote.

The IGN forums (http://boards.ign.com/) Great place for gamers to promote to gamers.

The gametrailers forums (http://forums.gametrailers.com/) Again another gamer forum.

There are a lot more forums out there but these are a good start.

I know a lot of you might say "this will take a lot of time!!11!!1!" All I have to say is: You guys haven't wasted time before? At least this time you would be helping people. So think about it.

-Dude out.
Title: Re: Ideas for promoting Tremulous.
Post by: CreatureofHell on April 09, 2009, 06:38:52 pm
you made the links in the examples temulous.net...
Title: Re: Ideas for promoting Tremulous.
Post by: dude11235 on April 09, 2009, 07:15:04 pm
Sigh. Missing my concept entirely...
Title: Re: Ideas for promoting Tremulous.
Post by: Overdose on April 09, 2009, 07:34:46 pm
You misspelled "Tremulous" and then he misspelled "made" when correcting you, how funny.
Also I lol'd at kill the batman.

I understand your idea but Tremulous has been posted all over the internet, including sites like Digg and Slashdot - both of which are extremely popular. I guess what you're suggesting couldn't hurt but I don't think it'll do as much as you think. I for one try to bring it up whenever the subject of video games comes around, but that's just me.
Title: Re: Ideas for promoting Tremulous.
Post by: dude11235 on April 09, 2009, 07:42:16 pm
I do understand what you're saying. All I'm trying to do is give a solution to the problem. It wouldn't hurt to have tremulous in more places on the internet and it's not that hard to do so. That's all.
Title: Re: Ideas for promoting Tremulous.
Post by: Kitashi on April 09, 2009, 09:06:27 pm
I agree that advertising Tremulous will help, but I think it requires more involvement than just telling random people that it exists.  For the sake of brevity, I won't go in detail, but instead of advertising to random people, I think each person needs to network socially.  Tremulous requires more work from new players than most other games require, so most new players need help starting.  Although a manual, forums, and random websites are available, most users would sooner consult a friend or give up than consult any of the other resources.  Because of this, I think anyone who wants to increase the Tremulous population should focus on making more friends and advertising to friends.
Title: Re: Ideas for promoting Tremulous.
Post by: Evoc on April 10, 2009, 03:06:09 am
Tremulous is in no way dying. It is an amazing game that will not die for a long time. I see new players on every day. :)
Title: Re: Ideas for promoting Tremulous.
Post by: mooseberry on April 10, 2009, 03:58:28 am
Tremulous is in no way dying. It is an amazing game that will not die for a long time. I see new players on every day. :)

That's just 10 people under lots of different names.
Title: Re: Ideas for promoting Tremulous.
Post by: dude11235 on April 10, 2009, 04:46:18 am
LoL.
Title: Re: Ideas for promoting Tremulous.
Post by: Kitashi on April 10, 2009, 06:02:18 am
Tremulous is in no way dying. It is an amazing game that will not die for a long time. I see new players on every day. :)

That's just 10 people under lots of different names.

No lie.  I played on my clan's server every day for two weeks, and every day I played with differently named people.  Shortly I realized that they were the same people using different names, and when I pointed out they were someone else they yelled at me for "blowing their cover" as if they were undercover cops.
Title: Re: Ideas for promoting Tremulous.
Post by: Bissig on April 10, 2009, 07:30:30 am
F B I! Please don't force us to break your neck! (It's a helllotta paper work)
Title: Re: Ideas for promoting Tremulous.
Post by: StevenM on April 11, 2009, 05:25:24 pm
You wanna promote this game, release a fucking update already. The problem with this game is that the dev's actually have lives.
Title: Re: Ideas for promoting Tremulous.
Post by: jal on April 11, 2009, 09:56:30 pm
All the promotion Tremulous needs is 1.2 and make sure it's easy to join a game with 1.2.

That, and remove the kickban of unnamed players from servers. If players are kicked they won't stay.
Title: Re: Ideas for promoting Tremulous.
Post by: condor on April 11, 2009, 10:53:10 pm
usually social networks are a place to put a website link. So you could put it in there to spark the interest of people visiting your page.
Title: Re: Ideas for promoting Tremulous.
Post by: Bissig on April 12, 2009, 12:24:10 am
All the promotion Tremulous needs is 1.2 and make sure it's easy to join a game with 1.2.

That, and remove the kickban of unnamed players from servers. If players are kicked they won't stay.

Wait what?
Title: Re: Ideas for promoting Tremulous.
Post by: Plague Bringer on April 12, 2009, 03:53:05 am
remove the kickban of unnamed players from servers. If players are kicked they won't stay.
Wait, what?
UrbanTerror has a wonderful system for having players customize an account before playing.
Title: Re: Ideas for promoting Tremulous.
Post by: Colynn' on April 12, 2009, 10:54:13 pm
Hi,
I am going to make a blog related with Tremulous on the website of the famous CS french team [aAa].
I hope it will bring us players, and not only retarded kevins who are common on CSS.
Title: Re: Ideas for promoting Tremulous.
Post by: Winnie the Pooh on April 13, 2009, 06:32:46 am
Good luck.  :)
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on April 13, 2009, 06:58:59 am
...retarded kevins...

?
Title: Re: Ideas for promoting Tremulous.
Post by: frazzler on April 13, 2009, 07:51:07 am
I was thinking about the same thing, just before this poame out. I am in the process of making a promotional video right now. It's nothing special, my first vid ever, But I will post it on the forums here & in my own post when its done.
Title: Re: Ideas for promoting Tremulous.
Post by: Dante on April 14, 2009, 07:40:18 am
Why does Tremulous need to be promoted?  There is no money to be made from it, and there are still plenty of servers that get activity in both hemispheres.
Title: Re: Ideas for promoting Tremulous.
Post by: Winnie the Pooh on April 14, 2009, 07:21:04 pm
Many people (including me) don't think tremulous is getting enough players. Though there are already many people playing, and more every day, most of these people are smart enough to be looking for these good games. Tremulous isn't exactly "popular" so most people looking for a good game to play end up paying for a game instead of finding tremulous or other open-source games. The point of this thread is to find ways to promote in our everyday and internet lives.
Title: Re: Ideas for promoting Tremulous.
Post by: Bissig on April 14, 2009, 09:57:09 pm
Why does Tremulous need to be promoted?  There is no money to be made from it, and there are still plenty of servers that get activity in both hemispheres.

Sort list by amount of players and you'll see why.
Title: Re: Ideas for promoting Tremulous.
Post by: Colynn' on April 15, 2009, 01:20:18 pm
...retarded kevins...
?
Kevin is a french word (derivated of the english name), that means "7 years old kiddie who doesn't know how to write and makking stupid things".
We name them kevin, because a lot of those kiddies are called kevin. lold.
Title: Re: Ideas for promoting Tremulous.
Post by: floww on April 15, 2009, 05:50:01 pm
good idea: create a tremulous clan which plays in games like in uRt create a subforum in this forum for the clan and advertise other gamers :)

i would be the first member  :-*
Title: Re: Ideas for promoting Tremulous.
Post by: Colynn' on April 15, 2009, 06:57:02 pm
good idea: create a tremulous clan which plays in games like in uRt create a subforum in this forum for the clan and advertise other gamers :)

i would be the first member  :-*
There is somthing wrong in your sentence. :<
Title: Re: Ideas for promoting Tremulous.
Post by: Kitashi on April 15, 2009, 09:43:29 pm
Kevin is a french word (derivated of the english name), that means "7 years old kiddie who doesn't know how to write and makking stupid things".
We name them kevin, because a lot of those kiddies are called kevin. lold.

Sounds more like it's an inside joke than a french term.
Title: Re: Ideas for promoting Tremulous.
Post by: Asvarox on April 15, 2009, 10:32:04 pm
I remember there was a Kevin in Harry Potter (4th book), he liked to poke snails with his dad's wand lol.
Title: Re: Ideas for promoting Tremulous.
Post by: Colynn' on April 16, 2009, 12:54:43 am
Kevin is a french word (derivated of the english name), that means "7 years old kiddie who doesn't know how to write and makking stupid things".
We name them kevin, because a lot of those kiddies are called kevin. lold.

Sounds more like it's an inside joke than a french term.
http://desencyclopedie.wikia.com/wiki/Kevin (in french)
Seriously, it exists.
In France, we've got something horrible called "SMS writing style on forums" (perhaps it exists in others countries, I don't know). It is something like writing like that in english: "hai i r kevin lolz kan i haz cheez  ;D ;D ;D ;D ;D??????"
People who often use that without particular reasons (on forums, you have the time to write and check your grammar) are noticed like kevins.
Exemple of kevin: The wonderfull and admirable blog of a typical kevin (http://chasseurdetete.skyrock.com/) (in French, but it's very enjoyable).

(Sorry for english, and end of off-topic)
Title: Re: Ideas for promoting Tremulous.
Post by: Kaine on April 16, 2009, 12:57:30 am
Amine will not be pleased.

... Frenchie bastards.
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on April 16, 2009, 01:57:32 am
To get back on topic:

Let's just make and sell granger and battlesuit plushies. :P
Title: Re: Ideas for promoting Tremulous.
Post by: Kaine on April 16, 2009, 02:02:04 am
Or what about "egg" and "reactor" shaped sex toys?

PS: France blows.
Title: Re: Ideas for promoting Tremulous.
Post by: amz181 on April 16, 2009, 02:02:32 am
O_o
Title: Re: Ideas for promoting Tremulous.
Post by: Kitashi on April 16, 2009, 02:35:13 am
To get back on topic:

Let's just make and sell granger and battlesuit plushies. :P

I can understand grange plushies (goes hand in hand with the egg shaped sex toy), but why would you make a battlesuit plushie when you could instead make a battlesuit-shaped battlesuit?  Seriously, we need more mechsuits in the world!
Title: Re: Ideas for promoting Tremulous.
Post by: Kaine on April 16, 2009, 02:41:33 am
I can understand grange plushies (goes hand in hand with the egg shaped sex toy), but why would you make a battlesuit plushie when you could instead make a battlesuit-shaped battlesuit?  Seriously, we need more mechsuits in the world!
+1'd, sigged, and you're my new deity that I pray to.
Title: Re: Ideas for promoting Tremulous.
Post by: Syntac on April 16, 2009, 02:45:12 am
I can understand grange plushies (goes hand in hand with the egg shaped sex toy), but why would you make a battlesuit plushie when you could instead make a battlesuit-shaped battlesuit?  Seriously, we need more mechsuits in the world!
I would so buy one of those.
Title: Re: Ideas for promoting Tremulous.
Post by: Kaine on April 16, 2009, 02:46:25 am
Granger plushie, egg sex-toy, or Battlesuit-shaped battlesuit?
Title: Re: Ideas for promoting Tremulous.
Post by: Syntac on April 16, 2009, 02:51:34 am
All of them, duh!
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on April 16, 2009, 04:03:26 am
And thus the Tremulous Product Catalog came into existence....  ;D
Title: Re: Ideas for promoting Tremulous.
Post by: Jedarus on April 16, 2009, 11:07:51 am
Granger plushie, egg sex-toy, or Battlesuit-shaped battlesuit?

I only like the granger plushie out of those three.
Title: Re: Ideas for promoting Tremulous.
Post by: Urcscumug on April 16, 2009, 12:03:31 pm
Ah, but for which of the purposes? Plushie, sex, or mecha grandeur?
Title: Re: Ideas for promoting Tremulous.
Post by: Hendrich on April 16, 2009, 08:42:59 pm
Ah, but for which of the purposes? Plushie, sex, or mecha grandeur?

All of the above.
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on April 17, 2009, 04:44:59 am
Ah, but for which of the purposes? Plushie, sex, or mecha grandeur?

All of the above.

Mechanized plushie sex grandeur.
Title: Re: Ideas for promoting Tremulous.
Post by: Kaine on April 17, 2009, 10:00:16 am
Mechanized plushie sex grandeur.
/me crosses arms and waits patiently for some enterprising individual to GIMP the above and post it.
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on April 17, 2009, 09:22:06 pm
Mechanized plushie sex grandeur.
/me crosses arms and waits patiently for some enterprising individual to GIMP the above and post it.

 :D
Title: Re: Ideas for promoting Tremulous.
Post by: amz181 on April 18, 2009, 03:15:27 pm
Tremulous [IP: 89.108.75.88]
For play on server necessary distribution program Tremulous versions 1.1.0. In avoiding all the manner of trouble and malfunctions recommend to use solely original version of the play without some rusification. If you want to register its drooped beside us on server or get the possibility an  or use the reserve slots when server is filled, that you necessary to install the updated version of the play. Change the file: tremulous.exe or tremulous.x86 or tremulous.dmg depending on operating сиситемы Windows, Linux or Mac, do not forget to save the old file.

The Available modes of the play:

Port 27960 - Team Deathmatch (TDM)


The Necessary files:

Mounting file Tremulous for OS Windows Mounting file Tremulous for OS Linux Set of the cards to play
File of the start Tremulous for OS Linux - an improved version File start Tremulous for OS Windows - an improved version File start Tremulous for OS Macintosh - an improved version

I HATE YOU
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on April 18, 2009, 07:08:38 pm
what...?
Title: Re: Ideas for promoting Tremulous.
Post by: cactusfrog on April 27, 2009, 04:52:41 am
hey i have an idea why not send out a stupid rick roll type link that jumps all over your screen and has lots of grangers hopping around and then when you click on the page it takes you to tremulous.net. At least then some people will know about it.
Title: Re: Ideas for promoting Tremulous.
Post by: kevlarman on April 27, 2009, 05:54:51 am
hey i have an idea why not send out a stupid rick roll type link that jumps all over your screen and has lots of grangers hopping around and then when you click on the page it takes you to tremulous.net. At least then some people will know about it.
i think you just answered your own question.
Title: Re: Ideas for promoting Tremulous.
Post by: Bissig on April 27, 2009, 08:31:48 pm
hey i have an idea why not send out a stupid rick roll type link that jumps all over your screen and has lots of grangers hopping around and then when you click on the page it takes you to tremulous.net. At least then some people will know about it.

You do realize that you posted an answer to a spam bot?
Title: Re: Ideas for promoting Tremulous.
Post by: Winnie the Pooh on April 27, 2009, 09:04:48 pm
You do realize that you missed the irony?
Title: Re: Ideas for promoting Tremulous.
Post by: Bissig on April 27, 2009, 09:05:57 pm
Cactusfrog capable of irony?
Title: Re: Ideas for promoting Tremulous.
Post by: BobTheDemonicTwit on June 06, 2009, 02:42:32 pm
ever heard of a game called "Linerider"? Well... They promoted it and now you have to BUY IT. We don't want that to happed to Tremulous, do we now? NO! Leave Tremulous the way it is, or just tell your friends about it.
Title: Re: Ideas for promoting Tremulous.
Post by: Kitashi on June 06, 2009, 06:34:51 pm
It's impossible for Tremulous to cost anything, it's open-source.  As long as people are willing to put forth the effort to promote it by their own means and for free, it can be promoted, it just takes something a lot of people lack - initiative and commitment.
Title: Re: Ideas for promoting Tremulous.
Post by: Undeference on June 07, 2009, 05:13:55 am
It's impossible for Tremulous to cost anything, it's open-source.
Im (http://tremulous.net/forum/index.php?topic=8633.0)possible (http://tremulous.net/forum/index.php?topic=8052.0)!

Why couldn't this thread die a peaceful death?
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on June 07, 2009, 06:17:00 am
Why couldn't this thread die a peaceful death?

Why can't a mod lock it?
Title: Re: Ideas for promoting Tremulous.
Post by: bacon665 on June 07, 2009, 03:33:26 pm
if the license is changed to say... BSD the source can be 100% open but you can charge for binaries or you can leave portions of code open like the game engine.

to the dude who wants grangers on his desktop
just hex edit this proggy http://www.slinkycity.com/windows-desktop-sheep.html
Title: Re: Ideas for promoting Tremulous.
Post by: gimhael on June 07, 2009, 03:58:12 pm
Well, I don't think that id will release it's code under a BSD license, so you can't change the tremulous license before the copyright runs out.
Title: Re: Ideas for promoting Tremulous.
Post by: curvedinfinity on June 09, 2009, 06:57:58 pm
Another solution is to make Tremulous "syndicatable." That means loosely, make it so other people can and want to publish information about Tremulous.

For instance, what would someone want to share about themselves in Tremulous? Kills, win/loss record, favorite weapons, whatever. How do you prove you are good at Tremulous? Maybe an official tournament, bracketing, or skill ranking system could be implemented. What if tremulous could record and export movies to a common format (mpeg)? What if the tournaments/bracketing/ranking was "covered" by cameramen who publish the games on Youtube?

What is happening right now in Tremulous? What map is my favorite server playing, and who is playing on it? Are my friends currently playing?

What vectors can this information be shared? Forum signatures (dynamic images). Social networking apps. Mobile applications. Instant messaging. HTML iframes. Flash apps.

If you spend the time to make something that works for you, your resulting marketing affect is multiplied by the number of people who care about the game.

 :telenode: :turret: :reactor: :armoury: :tesla: :telenode:
Title: Re: Ideas for promoting Tremulous.
Post by: David on June 09, 2009, 07:56:46 pm
Another solution is to make Tremulous "syndicatable." That means loosely, make it so other people can and want to publish information about Tremulous.

For instance, what would someone want to share about themselves in Tremulous? Kills, win/loss record, favorite weapons, whatever. How do you prove you are good at Tremulous? Maybe an official tournament, bracketing, or skill ranking system could be implemented. What if tremulous could record and export movies to a common format (mpeg)? What if the tournaments/bracketing/ranking was "covered" by cameramen who publish the games on Youtube?

What is happening right now in Tremulous? What map is my favorite server playing, and who is playing on it? Are my friends currently playing?

What vectors can this information be shared? Forum signatures (dynamic images). Social networking apps. Mobile applications. Instant messaging. HTML iframes. Flash apps.

If you spend the time to make something that works for you, your resulting marketing affect is multiplied by the number of people who care about the game.

 :telenode: :turret: :reactor: :armoury: :tesla: :telenode:

Any centrally stored DB will be flooded with bogus info.  Lot's of servers run localised versions of that though.
Support for ffmpeg has already been added, there should be a patch floating around somewhere.  Last I heard it wasn't going to be added to 1.2 due to dependency proliferation.
Go to master.tremulous.net to see what servers are doing.  I'll try and get around to adding a "show all" and "hide all" button so you can search for players easier.  Most servers also have their own status pages.
If you want a what game you are playing sig, there are plenty of services that will let you do it.  It totally wouldn't surprise me if there are servers with such images available.
Title: Re: Ideas for promoting Tremulous.
Post by: Lonly on June 22, 2009, 07:00:08 pm
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.
Title: Re: Ideas for promoting Tremulous.
Post by: Kitashi on June 22, 2009, 08:08:01 pm
I've been working on that on YouTube (http://www.youtube.com/watch?v=M2yLtKMP1Ew&feature=channel_page) (video) and on my website (http://kitashi.host22.com/?x=entry:entry090523-153859) (informative advertisement).  Thing is, the advertisements need advertised, which is why I said to just tell your friends about Tremulous.
Title: Re: Ideas for promoting Tremulous.
Post by: Ellohir on June 22, 2009, 08:24:41 pm
That video has too much light. I play with this light (http://www.youtube.com/watch?v=yUSmWIS-JLw) and seems perfect to me.
Title: Re: Ideas for promoting Tremulous.
Post by: Kitashi on June 23, 2009, 04:26:58 am
I don't see why brightness is an issue here.  Also, I didn't see much of a difference between the two brightnesses.
Title: Re: Ideas for promoting Tremulous.
Post by: David on June 24, 2009, 01:05:14 pm
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

Sure if you raise a few hundred million you might be able to buy an engine....
Title: Re: Ideas for promoting Tremulous.
Post by: SlackerLinux on June 25, 2009, 05:28:44 am
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

why buy a game engine doom 3 will be open source soon it would suit tremulous needs well. if trem was moved to any engine id prefer something free and open source.
Title: Re: Ideas for promoting Tremulous.
Post by: gimhael on June 25, 2009, 12:42:42 pm
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

why buy a game engine doom 3 will be open source soon it would suit tremulous needs well. if trem was moved to any engine id prefer something free and open source.

ID has been bought by ZeniMax Media (owner of Bethesda), i haven't seen a statement if this has an influence on the GPL release of the Quake 4 engine....
Title: Re: Ideas for promoting Tremulous.
Post by: SlackerLinux on June 25, 2009, 02:53:42 pm
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

why buy a game engine doom 3 will be open source soon it would suit tremulous needs well. if trem was moved to any engine id prefer something free and open source.

ID has been bought by ZeniMax Media (owner of Bethesda), i haven't seen a statement if this has an influence on the GPL release of the Quake 4 engine....


really? news to me.
i hope it doesn't affect ID releasing their engine as open source every few years.
Title: Re: Ideas for promoting Tremulous.
Post by: Waitingfor2 on August 17, 2009, 06:13:00 pm
1. Finish it.
2. Finish it.
3. Come out with an update every once in a while.
4. Finish it.
Title: Re: Ideas for promoting Tremulous.
Post by: IabzO.o on August 17, 2009, 07:57:39 pm
1. Finish it.
2. Finish it.
3. Come out with an update every once in a while.
4. Finish it.

Waiting to cut out the deadwood.
Waiting to clean up the city.
Waiting to follow the worms.
Waiting to put on a black shirt.
Waiting to weed out the weaklings.
Waiting to smash in their windows
And kick in their doors.
Waiting for the final solution
To strengthen the strain.
Waiting to follow the worms.
Waiting to turn on the showers
And fire the ovens.
Waiting for the queens and the coons
and the reds and the jews.
Waiting to follow the worms.
Title: Re: Ideas for promoting Tremulous.
Post by: frazzler on August 17, 2009, 08:21:16 pm
lolwut?
Title: Re: Ideas for promoting Tremulous.
Post by: ShadowNinjaDudeMan on August 17, 2009, 08:44:12 pm
Good poem.
Nazi elements, but hell, good poem.

THe problem with conveying trem to the wider world is that people have no patience.
In a free game they downloaded, they want to be thrilled, have an awesome game, feast on sumptous graphics NOW.

However with trem, you download the game, you learn how to play, learn how to do all those small things that make you feel part of the community, find and download all those eye-feast maps, wait for that awesome game you play for a nerve-wracked and thrilling 2 hours.

All that waiting however, makes people who are used to just booting up a console, logging on and joining in with thousands of likewise people just seem to much for too little.












Therefore I propose we advertise Tremulous not as a game, but as a well aged wine.
And when 1.2 comes out, we can boast its been maturing since Plato pissed in a bottle.
Or stick with it as an Irn-Bru lookalike. <3 Irn Bru, that canned sperma/vita/dentacide.
Title: Re: Ideas for promoting Tremulous.
Post by: iLoveMe on August 19, 2009, 09:54:16 pm
I already thought about advertising tremulous and I think it will be usefull to make new players discovering it. If you do it principally on well-known gamer websites/forums, we may have many players of different countries. But you need to develop the concept , or give a direct link that explains all : This is a game aliens vs humans etc...
 I think it can work nicely.
Title: Re: Ideas for promoting Tremulous.
Post by: Draconic on September 09, 2009, 04:31:13 pm
Gonna try to upload some videos capturing the core gameplay of Trem; eg full 32 players action etc.

Edit: uploaded
http://www.youtube.com/watch?v=pN6gz7EVVuA (http://www.youtube.com/watch?v=pN6gz7EVVuA)
What do you guys think ? I think I should have recorded it as a demo, then only make it as a video from there (the lag is very visible)
Title: Re: Ideas for promoting Tremulous.
Post by: Necrimonican on November 05, 2009, 06:03:50 pm

           I suggest advertising on free game sites that's the way I have came to play a lot of the games I do today.
 Just make a advertising bar and put a promo movie link to it that should raise your #'s a little. Or go public
advertise the game in gamer magazines a lot of gamers read those. Keep Tremulous alive and well i think this game will go down in gamer history Long live


                     :tyrant: TREMULOUS  :tyrant:
Title: Re: Ideas for promoting Tremulous.
Post by: Necrimonican on November 05, 2009, 06:50:11 pm

                 I have a Question about the advertising of this game
                 I know that you have it on a lot of sites to download but
                  do you advertise on other free game sites as a link
                 to your promo videos i click on a lot of those to always
                 keep my mind open to all new or old gaming material.
Title: Re: Ideas for promoting Tremulous.
Post by: Maximus on November 05, 2009, 11:06:36 pm
promoting trem is stupid as of right now. What are we promoting? a game that has taken this long to release 1.2? People who come here will quickly leave when they find out about 1.2. Once 1.2 comes out then yeah prmoting will be easier and would actually work. Or promote when we have a set date as to when 1.2 will be released. You dont see gaming companys promting a new game w/o that game either being done or very close to being done and set to be released soon. As of now promotion is pointless.
Title: Re: Ideas for promoting Tremulous.
Post by: Cosmonaut on November 10, 2009, 10:25:10 pm
I'll see if i can advertise on 4chan!
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on November 10, 2009, 11:52:15 pm
I'll see if i can advertise on 4chan!

I really really really really really hope you are kidding.
Title: Re: Ideas for promoting Tremulous.
Post by: MitSugna on November 11, 2009, 04:25:01 am
Advertise in /v/ ???
Title: Re: Ideas for promoting Tremulous.
Post by: IabzO.o on November 12, 2009, 01:16:19 am
Announcing that the devs aren't making 1.2 after all.
Title: Re: Ideas for promoting Tremulous.
Post by: Cosmonaut on November 12, 2009, 02:37:20 am
I'll see if i can advertise on 4chan!

I really really really really really hope you are kidding.

Well... we ARE anonymous, we're mostly legion, we don't usually forgive, and we don't forget very much. So people should probably expect us or something.

Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on November 12, 2009, 03:38:47 am
Oh yeah, let's bring a whole bunch of idiots from 4chan over here to screw with an already fragile and rather small ecosystem. Great idea!

You will be the bulldozer to our Amazon.  :(
Title: Re: Ideas for promoting Tremulous.
Post by: IabzO.o on November 12, 2009, 04:34:41 am
Oh yeah, let's bring a whole bunch of idiots from 4chan over here to screw with an already fragile and rather small ecosystem. Great idea!

You will be the bulldozer to our Amazon.  :(

That's what your mom and her sister told me last night.
Title: Re: Ideas for promoting Tremulous.
Post by: Demolution on November 12, 2009, 05:14:14 am
Ohai troll.
Title: Re: Ideas for promoting Tremulous.
Post by: IabzO.o on November 13, 2009, 01:49:30 am
yowasup
Title: Re: Ideas for promoting Tremulous.
Post by: Necrimonican on November 23, 2009, 03:14:51 pm
                       


                      I know that the arrival of 1.2 is anticipated by many but really this has
                     been going on for a while we have been waiting at least a year and personally it seems like its never
                      going to be released but when it does come out I'm downloading it as fast as I can. So still waiting
                        I hope 1.2 is worth it.

                                      :tyrant: :turret:Long live Tremulous  :tyrant: :turret:           
Title: Re: Ideas for promoting Tremulous.
Post by: Kaine on November 23, 2009, 05:08:45 pm
Lingerie, with dretches over each nipple, and a Tyrant guarding the sweet sweet pink.
Title: Re: Ideas for promoting Tremulous.
Post by: Jack Bauer on November 23, 2009, 11:14:39 pm
I would love for trem to get more publicity. Im gonna add something to my signatures on other forums. I always play at The University of Akron, and I cant even count the number of times that people see it and go "WHAT GAME IS THAT?!" and I say, its called Tremulous, and they go, "Oh, never heard of it"...it saddens me :D
Title: Re: Ideas for promoting Tremulous.
Post by: FisherP on November 29, 2009, 07:54:00 am
You wanna promote this game, release a fucking update already. The problem with this game is that the dev's actually have lives.

+1
Title: Re: Ideas for promoting Tremulous.
Post by: M.I.A on December 05, 2009, 03:50:19 am
well, i saw an ad in wiki i think, and downloaded it pretty quick. i played for a few min, and got called "newb" and removed from servers so much it kinda killed the mood. advertising is nice, a friendly fan base is nicer.  :-\
Title: Re: Ideas for promoting Tremulous.
Post by: Bissig on December 06, 2009, 01:37:40 am
You will be getting called noob on any server or game. Just ignore it, but at the same time listen to advice and ask for it AND follow it.
Title: Re: Ideas for promoting Tremulous.
Post by: Waitingfor2 on August 20, 2011, 06:50:57 am
Tremulous would promote itself if it weren't vaporware!
Title: Re: Ideas for promoting Tremulous.
Post by: Qrntz on August 20, 2011, 11:32:35 am
vaporware!
hi Lava :)
Title: Re: Ideas for promoting Tremulous.
Post by: vcxzet on August 26, 2011, 09:57:11 pm
tremulous is a badass game it promotes itself