Tremulous Forum
Media => Mapping Center => Topic started by: Pilek on July 03, 2006, 09:14:15 am
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How i can get a .bsp file?
im a newb in making maps......
thx for help xD
http://files.filefront.com/spaceszit24map/;5220689;;/fileinfo.html
my map
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Try compiling your map... ;)
You should have a look at the mapping guides and some linked tutorials.
Danny
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Ok i get it
i use http://www.tremulous.net/phpBB2/viewtopic.php?t=389 guide
i cant run map
it start loading and error RE_LoadWorldMap:maps/eloziom.bsp not found (i copy my .pk3 and .bsp to trem base folder)
from what file tremulous load this map?
im a newb xD
Thx for help
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The *.bsp has to be in the tremulous/base/maps folder!
Danny
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OK
i made a map
pk3 zip it
and it works xD
but no textures......
i used Qwak3 textures
how i can import em and where?
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Since trem is standalone we don't and can't use baseq3 textures. You'll have to use the textures that come with tremulous instead.
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When i can paste em?
i really dont know
i have some textures.......
if some1 can plz host trem textures
i use directory My documents/my maps
but i dont know where paste textures and how name folder
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Tremulous/base/textures
You have to put all the things there I think. I've edited one other game that was made with same engine, and you had to put textures in a .pk3 file too, or they wouldn't be loaded in the game. .pk3 should be located in the base directory and should contain a texture directory in it. Put them there :P , Could someone make sure I'm not giving false tips? :roll:
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OK big thx
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oO
another bug
when i wana save map as .bps
BSP menu looks like
http://www.fotosik.pl/pokaz_obrazek/d58d75d9003859f3.html
i think that i dont have some file....but dont know whitch xD
if some1 can plz host it and tell where i must paste it
Thx for help
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http://tremmapping.pbwiki.com/q3map2build
check that site, it should help :P. It tells how to use the compiler program. It also has the links for the needed files. The compiling isn't done in GTK, so the window isn't a bug (I think).
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OK program works...but i cant add map.....
how i can do it?
Sry for soo much Questions but i have a big map xD and cant test it
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So you have a bsp file now? In .pk3 file? in map directory there? then type /devmap yourbspfilenamehere to console :). Post some screenshots when you get it working :P
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No....xD
i dont have cuz i cant .bps it......
it sux
i wana test it
i run program
do all with guide(find directory to trem exe and q3map2 exe)
save it and?
what i must do?
menu still dun work
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you need to set the path of tremulous, so that the complier knows where the base/maps folder is located. Then the map will appear in the startup menu :D . Have you saved your maps to tremulous/base/maps?
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You are The best xD
Big thx
must try map....some effects and done xD
EDIT:but how i can compile it?? to .bps
im soo newb
i think the best way to end it
i must send to some1 and he will test it xD
but first i need to texture it a little
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Wohoooooooooooooooooooooooooooooooooo. Now we have a new mapper knowing how to do things 8)( post some screenshots :P) . I was happy to help. If you have any other questions, I' m happy to help more.
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I cant bsp it :/
im still making my map...
error- http://www.fotosik.pl/pokaz_obrazek/1bcdcb5a3fff0d6c.html
hmmm.......this sux
when ill finish my project.....i think only 1 way is send to some1 and he texture it/pk3 it
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Ok......who wana test my map?
its un textured...and not finished yet
i wana to send to some1
and he must check that map is not too big cuz i cant do this
details are stupid xD ill change all......when i finish making rooms etc.
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I think we all are eager to test it :). If I remember right, http://www.megaupload.com had free upload and didn't require registration, so try uploading it there and post the link to us :D
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Ok
If some1 can....plz test it..soon textured
http://files.filefront.com/spaceszit24map/;5220689;;/fileinfo.html
its .map file(i think it will work)
cant make .bsp.....
Size of round?
Vents are good sized??(cant check it....:/)
and about round(its alpha and its untextured....)
EDIT3:New new new new new ver........ :P
I think that i dont have texture from map in textures folder........
need do something with this
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well i think its great we got another new maker
i was puzzled just like u but i make maps like all day now
BTW on the release of Cross Roads, LoL idk i just didnt feel like working on it anymore so xD
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Grr...I can't open it. GTK shuts down and says there is an error :(
What version are you using?
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1.4
some1 plz pk3 it.....i wana test my own map
or send me textures(i cant find em)
radiant/notex
titan/grate
common/caulk
meep/octlig01ra
titan/runner_1
organisc/dirt2
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I can't open your map in GTK and I can't complier it :(. So I can't do anything to your map. Maybe the file is corrupted? Have you tried opening it in GTK afterwards?
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Hmmmm
i can normaly download it and open...my friend too can normaly open it
Map work on Radiat 1.4
on 1.5 it freeze
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Since trem is standalone we don't and can't use baseq3 textures. You'll have to use the textures that come with tremulous instead.
I downloaded and installed the Q3 demo, ripped open the default pk3 file and copy and pasted the shader info for the clip and caulk brushes then downloaded a dodgy .tgf file for the surfaces I found online for GTK to use.
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http://tremmapping.pbwiki.com/
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Ok...i .bsp my map via rename file xD
but other bug
http://www.fotosik.pl/pokaz_obrazek/51db190042f47fc3.html