Tremulous Forum
Media => Mapping Center => Topic started by: striker on May 05, 2009, 11:58:50 am
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Ive looked on the wiki thing it tells me what it is,
I'm still not sure how to fix it, i know whats corsing it but it will take the detail out of my map, they are like pipes (circle long ) going top to bottom in a room (some are small some are big), is causing it.
any way to fix it without deleting them??
it will distroy the map the map if i cant have them
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Iirc, it's a problem with the shader. Try giving them a look.
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mmmmmmmmm. . . . . . . . . . still cant see whats wrong with it every time i make a 32 sided polygon it happens. . . . .
its driving me nutz lol
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if they are like pipes why don't you just use pipes?
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nvm i fixed it thankz guys any way
just deleted em made em again