Tremulous Forum

General => Troubleshooting => Topic started by: SM00F on June 06, 2009, 05:02:56 am

Title: [Solved] Hey everyone, G_ParseSpawnVars error :\ PG-QVM
Post by: SM00F on June 06, 2009, 05:02:56 am
Hello everyone,
I've just built a slightly modified PG-QVM, but I can't seem to run it.

If anyone could lend some tips, that would be great :)

Code: [Select]
----------------------
4376 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_suddenDeathTime\0\g_maxGameClients\0\sv_maxclients\8\timelimit\0\sv_hostname\noname\sv_minRate\0\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\version\tremulous 1.1.0 linux-x86 Jun  5 2009\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
********************
ERROR: G_ParseSpawnVars: found  when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found  when expecting {) -----
==== ShutdownGame ====
ShutdownGame:

Thanks a bunch all :D
Title: Re: Hey everyone, G_ParseSpawnVars error :\ PG-QVM
Post by: kevlarman on June 06, 2009, 06:47:48 am
you didn't put game.qvm in the right place (or it's not getting loaded for some other reason)
Title: Re: Hey everyone, G_ParseSpawnVars error :\ PG-QVM
Post by: Archangel on June 06, 2009, 07:03:28 am
jesus christ amrit is still around
Title: Re: Hey everyone, G_ParseSpawnVars error :\ PG-QVM
Post by: googles on June 06, 2009, 06:31:01 pm
You need a TJW compatible tremulous server...you can grab one at http://tjw.org/tremulous/ (http://tjw.org/tremulous/). Although I do not suggest using our QVM anymore. p-g-qvm is mighty unstable and has many exploits that are not fixed, Rezyn and I don't maintain it anymore....
Title: Re: Hey everyone, G_ParseSpawnVars error :\ PG-QVM
Post by: SM00F on June 07, 2009, 12:35:28 am
jesus christ amrit is still around

It's been a long time, Mr. James Inky. I would love to see you around some time, guess not though. Ah the memories. If you oh so desire, you can possibly find me as Neo or as Hannibal on the Code A Life community, or as Neo@Windows in tremulous. I look forward to our paths crossing once again.

P.S. I Do hope that things with Ploximeth are doing well. I haven't seen you develop much about Violet 4 on Source Forge, just wondering what happened to it; I really did enjoy that bot.

Quote from: kevlarman
you didn't put game.qvm in the right place (or it's not getting loaded for some other reason)

Thanks, that was the exact problem. I appreciate your help! I had forgotten to make a "devrelease/base/" folder, instead i just had the vm folder in the "devrlease/" folder

Thanks

--Amrit
Title: Re: Hey everyone, G_ParseSpawnVars error :\ PG-QVM
Post by: Archangel on June 07, 2009, 04:45:45 am
P.S. I Do hope that things with Ploximeth are doing well. I haven't seen you develop much about Violet 4 on Source Forge, just wondering what happened to it; I really did enjoy that bot.

stopped developing it, moved to v5 and integrated web stuff to it. that was quite a long time ago however.