Tremulous Forum

General => General Discussion => Topic started by: Lonly on June 20, 2009, 06:55:38 pm

Title: Tremulous 1.2, Will it Ruin Mods?
Post by: Lonly on June 20, 2009, 06:55:38 pm
If a mod of 1.1 was released after the release of 1.2, will the mod of 1.1 not work?
Title: Re: Tremulous 1.2, Will it Ruin Mods?
Post by: Ellohir on June 20, 2009, 07:59:35 pm
It will work.


As long as you use 1.1.
Title: Re: Tremulous 1.2, Will it Ruin Mods?
Post by: wolfbr on June 21, 2009, 02:30:26 am
i belive not, simple, use 1.1 models/skins/textures e some scripts for mods, but I prefer the new weapons of the 1.2,e probably other things that are for coming in 1.2.

my simple mod: http://img5.imageshack.us/gal.php?g=40937018.jpg(simple re-skins and new sounds and some effects scripts(some is from superpie mod),rsrs.
i do not have authorization of superpie to post this mod =/
Title: Re: Tremulous 1.2, Will it Ruin Mods?
Post by: amz181 on June 23, 2009, 03:02:20 am
Our devs idiotically have lives.
Title: Re: Tremulous 1.2, Will it Ruin Mods?
Post by: Demolution on June 23, 2009, 05:00:04 am
Our devs idiotically have lives.

Sadly for us, this is true..
Title: Re: Tremulous 1.2, Will it Ruin Mods?
Post by: Baconizer on June 24, 2009, 12:36:54 pm
The mod will have to be recompiled, but shouldn't require massive updates.