Tremulous Forum

Mods => Mod Releases => Gameplay Changing => Topic started by: Jack Bauer on September 03, 2009, 05:00:28 pm

Title: Trembot Paths Version 1.0
Post by: Jack Bauer on September 03, 2009, 05:00:28 pm
Ok, here are some path data files that my nephew and I made. The included paths are are:
A.T.C.S, Arachnid2, Karith, Transit, Tremor, Nexus6, Niveus, Uncreation, gloom2beta2, utcsb2, station15-beta2, derelictb-beta04.

They are all functional, and of course bots will probably get stuck in certain places but they are not perfect. I will probably add more maps eventually but this is it for now.

http://www.mediafire.com/download.php?yjo3tmkma3m (http://www.mediafire.com/download.php?yjo3tmkma3m)

Obviously put the paths in /base/paths
Anyway..let me know if there are any problems

(wasn't sure where I should put this...)
Title: Re: Trembot Paths Version 1.0
Post by: Ytram on September 04, 2009, 08:43:54 am
Sweet! Thankyou, I just played one (I can't remember it's name) and it was heaps good. I was thinking of making some if I had some spare time but I don't. I suggest anyone who needs trembot paths to get them.
Title: Re: Trembot Paths Version 1.0
Post by: Draconic on September 05, 2009, 09:33:50 am
Tried some of the waypoints, still stuck alot at some locations but overall still better than mine. Nice job
Title: Re: Trembot Paths Version 1.0
Post by: joekirk on September 22, 2009, 06:36:24 pm
i can't see paths
Title: Re: Trembot Paths Version 1.0
Post by: DraZiLoX on September 25, 2009, 08:08:18 pm
=)
Title: Re: Trembot Paths Version 1.0
Post by: Snake on November 12, 2009, 11:25:46 pm
I would like to see someone doing a path for mission_one :p
Title: Re: Trembot Paths Version 1.0
Post by: DraZiLoX on November 13, 2009, 02:33:24 pm
Yeah xD
Title: Re: Trembot Paths Version 1.0
Post by: Jack Bauer on November 27, 2009, 01:27:06 am
pfft. I hate mission 1, and would never make a path for it.  ;D
Although. I have added paths for a few more maps...umm medusa something, citadel, and, the two towers.. I think there were a few more...
Title: Re: Trembot Paths Version 1.0
Post by: ULTRA Random ViruS on March 18, 2011, 01:53:57 pm
i can't see paths
duh, your not supposed to SEE them.
Do !setlevel [yourself] 5 in the server console and type !drawnodes. You'll see pulse rifle bullets to show the nodes, but there won't be and linking graphics (according to mine)
Title: Re: Trembot Paths Version 1.0
Post by: DraZiLoX on March 18, 2011, 08:34:17 pm
i can't see paths
duh, your not supposed to SEE them.
Do !setlevel [yourself] 5 in the server console and type !drawnodes. You'll see pulse rifle bullets to show the nodes, but there won't be and linking graphics (according to mine)
Did you notice, that this theard was 1 year old?