Ok, here are some path data files that my nephew and I made. The included paths are are:
A.T.C.S, Arachnid2, Karith, Transit, Tremor, Nexus6, Niveus, Uncreation, gloom2beta2, utcsb2, station15-beta2, derelictb-beta04.
They are all functional, and of course bots will probably get stuck in certain places but they are not perfect. I will probably add more maps eventually but this is it for now.
http://www.mediafire.com/download.php?yjo3tmkma3m (http://www.mediafire.com/download.php?yjo3tmkma3m)
Obviously put the paths in /base/paths
Anyway..let me know if there are any problems
(wasn't sure where I should put this...)
Sweet! Thankyou, I just played one (I can't remember it's name) and it was heaps good. I was thinking of making some if I had some spare time but I don't. I suggest anyone who needs trembot paths to get them.
Tried some of the waypoints, still stuck alot at some locations but overall still better than mine. Nice job
i can't see paths
=)
I would like to see someone doing a path for mission_one :p
Yeah xD
pfft. I hate mission 1, and would never make a path for it. ;D
Although. I have added paths for a few more maps...umm medusa something, citadel, and, the two towers.. I think there were a few more...
Quote from: joekirk on September 22, 2009, 06:36:24 PM
i can't see paths
duh, your not supposed to SEE them.
Do !setlevel [yourself] 5 in the server console and type !drawnodes. You'll see pulse rifle bullets to show the nodes, but there won't be and linking graphics (according to mine)
Quote from: ULTRA Random ViruS on March 18, 2011, 12:53:57 PM
Quote from: joekirk on September 22, 2009, 06:36:24 PM
i can't see paths
duh, your not supposed to SEE them.
Do !setlevel [yourself] 5 in the server console and type !drawnodes. You'll see pulse rifle bullets to show the nodes, but there won't be and linking graphics (according to mine)
Did you notice, that this theard was 1 year old?