Tremulous Forum
Media => Mapping Center => Topic started by: rotacak on September 19, 2009, 08:02:26 pm
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Hi, I added new buildable to Tremulous but I have problem with transparency. Everything looks ok, but when I walking around, then buildable doing weird things. Texture changing collor to black etc.
(http://img233.imageshack.us/img233/1973/smaz.jpg)
Why? How to fix that? Texture is from textures/karith/pallette_top.tga and in shader is:
textures/karith/pallette_top
{
cull disable
nopicmip
{
map textures/karith/pallette_top.tga
alphaFunc GE128
depthWrite
rgbGen vertex
}
}
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use rgbGen lightingDiffuse for models.
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Thanx, you know everything about trem :)