Tremulous Forum

General => Feedback => Topic started by: zeta on July 13, 2006, 04:46:07 pm

Title: menu's
Post by: zeta on July 13, 2006, 04:46:07 pm
i know u guys have heard about the menus ya we all know building menus and armory menus suk

but heres my idea

make it so u can walk while a menu is up, and u can get out of it easily

so u dont die.. xD
Title: menu's
Post by: Lava Croft on July 13, 2006, 10:42:37 pm
Or you just use http://web6.freesw.de/trmcfgs.zip and buy guns/evolve with the keypad and build using your mousewheel. That makes the pretty, but annoying menus obsolete, mostly.
Title: menu's
Post by: Rekov on July 14, 2006, 02:13:31 am
I agree with the OP. Its not just the build menus, its the "You cant evolve so close to the enemy" ones, and the "you cant build on this surface" ones. If I am alien and i hit the evolve button and then a human moves into range, i try to evolve, but no luck, i have to close 2 windows before i can move, and often, i am dead by then.

EDIT: One solution, would be to put non interactive messages in the chat. They appear for a few seconds in some bright and noticable color, and then fade. That way, you dont have to deal with the popups.
Title: menu's
Post by: next_ghost on July 16, 2006, 09:58:49 am
The menus could have quick-use version that shows only when the key is held and disappear when you release it, transparent, no info about things, single click = sell/buy.

Example quick-menu for buying weapons:
- Press and hold Use structure key near armory
- Click old weapon in the right column
- Click new weapon in the left column
- Release key for using structures

Example quick-menu for building:
- Press and hold LMB
- Move mouse over structure name (or out of that menu to cancel)
- Release LMB
- Click to place structure

Example evolution:
- Press and hold Evolve key (the menu won't show if you're too close to humans to evolve)
- Click your desired class (menu disappears and you evolve)