Tremulous Forum

Media => Map Releases => Topic started by: Rhez on October 13, 2009, 10:35:05 am

Title: [Map] Ambush Multi Player Alpha 2
Post by: Rhez on October 13, 2009, 10:35:05 am
Map update:
(http://i35.tinypic.com/25qszg8.png)

PK3: http://www.speedyshare.com/766344996.html

Changes:
- all walls and other vertical brushes are merged with slick (no wall crawling!)
- added ladders so humans can go to top
- increased gap height between alien base and human base (thicker ground) so then aliens can evolve more easily
- rotated all pillars and stalagmites 11.25 degrees by the z axis
- modified base positions a little
- map should now be less alien biased
Title: Re: [Map] Ambush Multi Player Alpha 2
Post by: Bissig on October 13, 2009, 09:51:56 pm
When will people learn to not post ONE POINT TWO MEGABYTE pictures with a laughable resolution of 640x480, with almost no detail that doesn't justify anything above 50kb filesize?

Compress the motherfuckers or I will compress you!  :police:

Recommended format for forum screenies: jpeg with 80-90 percent quality level. png you may use as a native format for ingame usage or whatever.

(Sorry for being angry, but if you ever HAD TO use modem like speeds, you will go amok on anyone that wastes bandwith like that)
Title: Re: [Map] Ambush Multi Player Alpha 2
Post by: CreatureofHell on October 14, 2009, 04:02:56 pm
Things you should not release here are.
  • Alpha stage maps.
  • Maps which are obviously crap. And if you cannot identify what is obviously crap then don't release your map.
Title: Re: [Map] Ambush Multi Player Alpha 2
Post by: rotacak on October 28, 2009, 11:49:57 pm
Download is broken.
Title: Re: [Map] Ambush Multi Player Alpha 2
Post by: Basilo on October 30, 2009, 01:49:17 am
Quite sad, considering that that was only forteen days to download it in. It seemed cool, but the picture didn't justify anything.