Tremulous Forum
		Mods => Modding Center => Topic started by: Redman on October 14, 2009, 04:43:03 pm
		
			
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				Hello.
 
 I'm making my mod and suddently HP bars above buildings dissapeared. Files I modified:
 
 game/
 
 bg_misc (added ammopack and ak47)
 g_combat (ammopack)
 bg_pmove (ammopack)
 bg_public (added ammopack and ak47)
 g_cmds (showing attacker hp on death)
 g_main (qvm name and version)
 g_weapon (blaster alternate fire, ak47)
 tremulous (added some definitions, changed other)
 
 cgame/
 
 cg_local (qhandle_t ammopackModel)
 cg_event (means of death for ak47)
 cg_main (cgs.medias for ammopack model)
 cg_players (ammopack on human's back)
 cg_scanner (faster human scanner)
 
 Is it possible I fucked something in one of these files? Where is code controlling HP bar rendering?
 I'm using latest Lakitu7's QVM.
 
 Thanks for reading.
 
 @edit
 
 HP bars work on Tremfusion localhost, but the problem is I need to use TJW's tremded, because MG's tremded doesn't work (it wants me to download file I already have got, it happens all the time).