Well here it is:
http://code.google.com/p/cqvm/downloads/detail?name=game.qvm
Based off Lakitu's and Rezyns QVMs, with some extra features.
- Mute and Putteam durations.
- Mute/Denybuild/etc states persist on reconnects. No more evasions.
- Jetpack fuel. Customizable jetpack fuel, featuring regen rate, consumption rate, and total amount
- !putteam spec votes, subject to duration as set with g_adminTempSpec
- Mute votes subject to duration as set of g_adminTempMute
- g_instantBuild returns
- g_sayAreaRange lets you adjust the range of say area
There is a whole lot more:
http://code.google.com/p/cqvm/wiki/Features
But, with 1.2 on the horizon, there likely wont be many more updates till then.
Cool, thanks for this release I'll add some of the patches to a QVM on which I'm working on.
yet another qvm thx
lol i had fun with !mute time, man thats my fav command in this qvm. is there a perm mute?
btw great release.
Well, there is !mute name, with no time, which is good ol mute, and then there is .NOVOICE
How can you get patches for individual commands?
Does it let you be able to use black in names? If not, could you tell me how or what qvm has that?
EDIT:
client.c
BEFORE:
// don't allow black in a name, period
if( ColorIndex( *in ) == 0 )
*out++ = COLOR_WHITE;
else
*out++ = *in;
in++;
continue;
}
AFTER:
// don't allow black in a name, period
if( ColorIndex( *in ) == 0 )
*out++ = COLOR_BLACK;
else
*out++ = *in;
in++;
continue;
}
and dont complain that its crappy, it works!