Tremulous Forum
General => Troubleshooting => Topic started by: Brekkjern on November 03, 2009, 10:51:15 am
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When i try to start tremulous, I get the following from Tremulous Console:
...loading 'scripts/labyrinth-build19.shader'
...loading 'scripts/labyrinth-build18.shader'
...loading 'scripts/laberintus.shader'
...loading 'scripts/kor-castle.shader'
...loading 'scripts/challenge.shader'
...loading 'scripts/intrepid_b1.shader'
...loading 'scripts/intent.shader'
...loading 'scripts/spork.shader'
...loading 'scripts/insanity_final.shader'
...loading 'scripts/initiation.shader'
...loading 'scripts/induction_b3.shader'
...loading 'scripts/induction_b2.shader'
...loading 'scripts/induction_b1.shader'
...loading 'scripts/atcs_shiny.shader'
...loading 'scripts/ilikeboxes-final.shader'
...loading 'scripts/ilikeboxes-b6b.shader'
...loading 'scripts/ilikeboxes-b6.shader'
...loading 'scripts/ig_ut_baeza_a1.shader'
...loading 'scripts/oak.shader'
...loading 'scripts/ig_portal_a3.shader'
...loading 'scripts/ig_icetrap_a3.shader'
...loading 'scripts/ig_chaos_b1.shader'
...loading 'scripts/ig_chaos.shader'
...loading 'scripts/huge_fog.shader'
...loading 'scripts/q3map2_rush_human.shader'
...loading 'scripts/rush_human.shader'
...loading 'scripts/rush_human2.shader'
...loading 'scripts/rush_human3.shader'
...loading 'scripts/ut_egypt.shader'
...loading 'scripts/sggatev1.shader'
...loading 'scripts/sgdhd.shader'
...loading 'scripts/multiplant2.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/egyptsoc.shader'
...loading 'scripts/dasprid.shader'
...loading 'scripts/groundsource.shader'
...loading 'scripts/grief.shader'
...loading 'scripts/q3map2_grief.shader'
...loading 'scripts/atcszalpha.shader'
...loading 'scripts/outdoor.shader'
...loading 'scripts/grangerrink.shader'
...loading 'scripts/grangercannon.shader'
...loading 'scripts/goonhop.shader'
...loading 'scripts/test.shader'
...loading 'scripts/goof.shader'
...loading 'scripts/eq2.shader'
...loading 'scripts/gloom.shader'
...loading 'scripts/mrcleantex_3.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/evil6_support.shader'
...loading 'scripts/evil6_trims.shader'
...loading 'scripts/evil6_walls.shader'
...loading 'scripts/evil8_base.shader'
...loading 'scripts/speedtech.shader'
...loading 'scripts/gloom3t.shader'
...loading 'scripts/gloom2.shader'
...loading 'scripts/q3map2_gloom2beta2.shader'
...loading 'scripts/q3map2_gloom2beta1.shader'
...loading 'scripts/camera.shader'
...loading 'scripts/gfic.shader'
...loading 'scripts/gantry.shader'
...loading 'scripts/gamma_core-final.shader'
...loading 'scripts/gamma_core-beta6.shader'
...loading 'scripts/gamma_core-beta5.shader'
...loading 'scripts/gamma_core-beta2.shader'
...loading 'scripts/funzone_b3.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/funzone_b1.shader'
...loading 'scripts/fog.shader'
...loading 'scripts/freeport_21_a1.shader'
...loading 'scripts/qfraggel_good_times.shader'
...loading 'scripts/frax.shader'
...loading 'scripts/foto2.shader'
...loading 'scripts/fadeaway.shader'
...loading 'scripts/force_b1.shader'
...loading 'scripts/foolsgold.shader'
...loading 'scripts/rain.shader'
...loading 'scripts/arrow.shader'
...loading 'scripts/flap.shader'
...loading 'scripts/cloth.shader'
...loading 'scripts/firstcontact.shader'
...loading 'scripts/finish.shader'
...loading 'scripts/q3map2_finish8.shader'
...loading 'scripts/paint2.shader'
...loading 'scripts/os42.shader'
...loading 'scripts/reptile.shader'
...loading 'scripts/fallen.shader'
...loading 'scripts/purplenebula.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/exploit.shader'
...loading 'scripts/terrain_example.shader'
...loading 'scripts/example.shader'
...loading 'scripts/ethereal.shader'
...loading 'scripts/dsi_textures.shader'
...loading 'scripts/evil6.shader'
...loading 'scripts/cn_trees.shader'
...loading 'scripts/eden.shader'
...loading 'scripts/common-trem.shader'
...loading 'scripts/dryout.shader'
...loading 'scripts/q3map2_dryout_b5a.shader'
...loading 'scripts/common-seeeker.shader'
...loading 'scripts/dretchrange.shader'
...loading 'scripts/jajcannons1.shader'
...loading 'scripts/dmb01.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/derelictb.shader'
...loading 'scripts/delirium-b2.shader'
...loading 'scripts/delirium.shader'
...loading 'scripts/mario.shader'
...loading 'scripts/ancient_remains.shader'
...loading 'scripts/das_konstrukt-alpha1.shader'
...loading 'scripts/darkness.shader'
...loading 'scripts/e7.shader'
...loading 'scripts/darkcastle.shader'
...loading 'scripts/danger.shader'
...loading 'scripts/minicube-0-4-2.shader'
...loading 'scripts/minicube-0-4.shader'
...loading 'scripts/convey.shader'
...loading 'scripts/conveyor.shader'
...loading 'scripts/2thecoretxtset2.shader'
...loading 'scripts/station15-beta3.shader'
...loading 'scripts/cleanser.shader'
...loading 'scripts/cleanser_ext.shader'
...loading 'scripts/q3map2_cleanserb4.shader'
...loading 'scripts/q3map2_cleanserb3.shader'
...loading 'scripts/q3map2_cleanserb2.shader'
...loading 'scripts/q3map2_cleanserb1.shader'
...loading 'scripts/q3map2_cleanser.shader'
...loading 'scripts/citadel.shader'
...loading 'scripts/ashcanyon.shader'
...loading 'scripts/cerberus.shader'
...loading 'scripts/mudriver.shader'
...loading 'scripts/float.shader'
...loading 'scripts/cannon.shader'
...loading 'scripts/cage.shader'
...loading 'scripts/bridge_apart.shader'
...loading 'scripts/paint7.shader'
...loading 'scripts/bluedragon.shader'
...loading 'scripts/jajlake2.shader'
...loading 'scripts/underground.shader'
...loading 'scripts/blackout.shader'
...loading 'scripts/helmet.shader'
...loading 'scripts/syringe.shader'
...loading 'scripts/bim.shader'
...loading 'scripts/bedtime.shader'
...loading 'scripts/battlezone_b2.shader'
...loading 'scripts/atcs3.shader'
...loading 'scripts/atcszcargo-a1.shader'
...loading 'scripts/atcs-x.shader'
...loading 'scripts/atcs.shader'
...loading 'scripts/atcs-2yb.shader'
...loading 'scripts/arkadia.shader'
...loading 'scripts/stasis.shader'
...loading 'scripts/uncreation.shader'
...loading 'scripts/arc.shader'
...loading 'scripts/portaltest.shader'
...loading 'scripts/dasprid_common.shader'
...loading 'scripts/odium.shader'
...loading 'scripts/titan.shader'
...loading 'scripts/alien-mine.shader'
...loading 'scripts/abyss_a5.shader'
...loading 'scripts/abyss_a4.shader'
...loading 'scripts/abyss_a3.shader'
...loading 'scripts/abyss_a2.shader'
...loading 'scripts/abyss_a1.shader'
...loading 'scripts/1984.shader'
...loading 'scripts/starfield.shader'
...loading 'scripts/!nversion-b1.shader'
...loading 'scripts/el_gen.shader'
...loading 'scripts/qkqtoilet.shader'
...loading 'scripts/weapons.shader'
...loading 'scripts/lowrise.shader'
...loading 'scripts/lostatseaday.shader'
...loading 'scripts/underwater1.shader'
...loading 'scripts/korcastle_b1.shader'
...loading 'scripts/jbca.shader'
...loading 'scripts/inst_map.shader'
...loading 'scripts/icefort.shader'
...loading 'scripts/hypercube.shader'
...loading 'scripts/mine.shader'
...loading 'scripts/iceflow.shader'
...loading 'scripts/gothic.shader'
...loading 'scripts/skies-kothic.shader'
...loading 'scripts/g3trem.shader'
...loading 'scripts/far_beyond.shader'
...loading 'scripts/q3map2_far_beyond.shader'
...loading 'scripts/grtrees.shader'
...loading 'scripts/fa-complex_b2.shader'
...loading 'scripts/emerald.shader'
...loading 'scripts/el_tele.shader'
...loading 'scripts/statues_clash.shader'
...loading 'scripts/eagle.shader'
...loading 'scripts/eaglesky.shader'
...loading 'scripts/eagle_water.shader'
...loading 'scripts/roman_armor.shader'
...loading 'scripts/dunno.b1.shader'
...loading 'scripts/bloodstone.shader'
...loading 'scripts/drola.shader'
...loading 'scripts/impaled_skel.shader'
...loading 'scripts/spider1.shader'
...loading 'scripts/dunjeon.shader'
...loading 'scripts/douleg_b3.shader'
...loading 'scripts/douleg_b2.shader'
...loading 'scripts/domination.shader'
...loading 'scripts/marked.shader'
...loading 'scripts/tremx.shader'
...loading 'scripts/jetpack.shader'
...loading 'scripts/core.shader'
...loading 'scripts/flame.shader'
...loading 'scripts/misc.shader'
...loading 'scripts/displays.shader'
...loading 'scripts/plant_life.shader'
...loading 'scripts/booster.shader'
...loading 'scripts/medistat.shader'
...loading 'scripts/trapper.shader'
...loading 'scripts/tesla.shader'
...loading 'scripts/dcc.shader'
...loading 'scripts/hive.shader'
...loading 'scripts/level2.shader'
...loading 'scripts/human.shader'
...loading 'scripts/null.shader'
...loading 'scripts/conkit.shader'
...loading 'scripts/advckit.shader'
...loading 'scripts/psaw.shader'
...loading 'scripts/mdriver.shader'
...loading 'scripts/flamer.shader'
...loading 'scripts/crosshairs.shader'
...loading 'scripts/grenade.shader'
...loading 'scripts/splash.shader'
...loading 'scripts/marks.shader'
...loading 'scripts/sprites.shader'
...loading 'scripts/muzzleflashes.shader'
...loading 'scripts/cube.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/crystals.shader'
...loading 'scripts/clothflap.shader'
...loading 'scripts/orangecream.shader'
...loading 'scripts/kt_kubalwagon.shader'
...loading 'scripts/cargoport-106.shader'
...loading 'scripts/ew.shader'
...loading 'scripts/thermal.shader'
...loading 'scripts/bfp_gothlbig.shader'
...loading 'scripts/ctftree.shader'
...loading 'scripts/tsaw.shader'
...loading 'scripts/atcs3000.shader'
...loading 'scripts/at-spain.shader'
...loading 'scripts/airtemple.shader'
...loading 'scripts/relic.shader'
...loading 'scripts/handicap.shader'
...loading 'scripts/waxy.shader'
...loading 'scripts/bathroom.shader'
----- finished R_Init -----
------ Initializing Sound ------
Initializing DirectSound
----- Sound Info -----
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xeef0050 dma buffer
No background file.
----------------------
Sound intialization successful.
--------------------------------
Sound memory manager started
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Couldn't reopen E:\Tremulous\base\data-1.1.0.pk3
I have no idea what this means other than the data file not working. I have tried to delete it and download it again, but this didn't work. Any suggestions?
EDIT: Btw, I run Vista Ultimate 64-bit with XP SP2 compatibility mode on. I played tremulous as recently as yesterday so I know the game worked.
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Nvm. Reinstall fixed it, but I lost all the maps.
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Problem might have been too many .pk3s/maps... You sure you lost all maps? If you installed same client it should look in the same folders (in trem console /fs_ and press tab).
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----------------------
Sound intialization successful.
--------------------------------
Sound memory manager started
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Couldn't reopen E:\Tremulous\base\data-1.1.0.pk3
Yes, it looks like too many maps could be a possibility. But as long as you have it working now...
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That might have been the problem :P Anyhow. Its fixed and ill keep that in mind for next time^^