Tremulous Forum
General => General Discussion => Topic started by: ReapDaWrapper on November 10, 2009, 01:03:29 am
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Is there any pictures of the Models/Characters of Tremulous in a White Background? I remember seeing them like years ago. Tried looking and couldn't find them.
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rtfm ;D (http://tremulous.net/manual)
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YEESSSS!!! This is exactly what I remembered!!! Thanks a ton!!! ;D
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rtfm ;D (http://tremulous.net/manual)
LATPPITM ;D
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rtfm ;D (http://tremulous.net/manual)
LATPPITM ;D
Wtf is that? ???
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rtfm ;D (http://tremulous.net/manual)
LATPPITM ;D
Wtf is that? ???
Look At The Pretty Pictures In The Manual
Duh... ::)
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>:( Oh I see how its gonna be.. Well.. uhh.. Your Mom! :(
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Also you could make a "Green Screen" map, like I did. Don't end up using it much though.
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Wouldn't green be a bad colour to use considering how much stuff in Trem is green?
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I put it in "" as to say any colour :S. (was unsure of correct name of the technique (its Chroma Key apparently))
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Ahh, right. That makes more sense. I didn't know it was called chroma key either. Learn something new every day :D
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Also you could make a "Green Screen" map, like I did. Don't end up using it much though.
Yea, but I tried putting in a pure green texture to the textures list in the .pk3 file so I could put it in my map, but then it wouldn't let me join any games or even create one.
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Yea, but I tried putting in a pure green texture to the textures list in the .pk3 file so I could put it in my map, but then it wouldn't let me join any games or even create one.
I could understand not being able to join a game, if you edit any of your original .pk3 files, like data1.1.0, it will simply tell you that you have unmatching files, or something along those lines. You would have to make it a mod. As for not being able to make a game yourself, I presume it's the map's fault, that you created. I tried editing the data files myself, changing some colors of certain aliens, giving grangers some "slash" marks, I gave humans bite marks etc. This worked quite fine when I typed in /devmap atcs, which ran my own LAN server, but when I tried playing it on AA, it told me the files didn't match, or whatever. So I got all the files I modified and made it a pk3, making sure the file system was the exact same as it was in the data 1.1.0. It worked perfect in the /devmap atcs, and I could still play AA, although without the mod. (The AA server needs the mod as well in order to let you use it). Sooo I might be sucking up to ozzy sometime to get him to allow my mod to be useable, of course once I finish it. :laugh: :angel:
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Yea, but damn.. Other people make maps with different Textures. Thats all I want to do and have it downloadable.