Tremulous Forum

Media => Other Tremulous Media => Topic started by: m4gnificent_b4st4rd on December 01, 2009, 11:30:40 pm

Title: Making game art with Blender
Post by: m4gnificent_b4st4rd on December 01, 2009, 11:30:40 pm
In this post (http://tremulous.net/forum/index.php?topic=12374.0) I'm working on a posable marine model. I made a basic crouch pose and thought I'd show how that could be used to make game art.

I found this screenshot (http://www.nofrag.com/images/00159f/) and decided to splice my guy into the pic. I set my render output to the same dimensions as the screenshot and set it as my image background. This means that when I user View -> Camera I can see it in the background and use it to position my camera in the right position. In the image below you can see how my camera looks in Blender's 3D window. I've moved the camera back until my crouching model is the right size and in the right position to work with the screenshot.

(http://imgur.com/jr9cQ.png)

The screenshot isn't actually rendered, it just acts as a visual guide. My render is just a transparent image with the crouching marine, nothing else. I can then load the original screenshot into gimp and load my render up as a new layer to create this composite image.

(http://imgur.com/YC5Pr.jpg)

This is just a quick job, I could have spent a lot longer trying to get the scale and lighting to be a better match, but you get the general idea.  
Title: Re: Making game art with Blender
Post by: Hendrich on December 01, 2009, 11:44:25 pm
Great job.

As expected, your marine still kinda looks awkward since there is a light source hitting the other marine and not yours. But I guess apps like Photoshop can help with that.
Title: Re: Making game art with Blender
Post by: m4gnificent_b4st4rd on December 02, 2009, 12:05:19 am
Hendrich - Yeah, the light definitely isn't right. I reckon I could get the lighting a lot closer in blender before I resorted to photoshop/gimp, but I can see that it would be useful. Especially for adding shadows. 
Title: Re: Making game art with Blender
Post by: CreatureofHell on December 02, 2009, 04:48:34 pm
He does look out of place and slightly out of focus, you can see the other clone a lot clearer.
Title: Re: Making game art with Blender
Post by: Repatition on December 03, 2009, 06:11:23 pm
he should be out of focus hes on the side of the camera
Title: Re: Making game art with Blender
Post by: CreatureofHell on December 03, 2009, 06:28:29 pm
he should be out of focus hes on the side of the camera

this is tremulous, everything is in-focus in screenshots
Title: Re: Making game art with Blender
Post by: mooseberry on December 04, 2009, 04:12:33 am
he should be out of focus hes on the side of the camera

this is tremulous, everything is in-focus in screenshots

^^

Even if you don't understand, just looking at that picture above will help.