Tremulous Forum
Media => Map Releases => Topic started by: CATAHA on January 26, 2010, 05:50:14 pm
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Right now me and other ppls from Instagib dev team making new skins and weapons. I maked this tiny and simple map with mirrors for make our work easier. Now i can use devmap and see changes from 3rd person view (lol, sort of). Also its usefull when you want look on some visual mod on ur pc w/o connection to servers. So enjoy:
http://www.happywind.ru/base/map-testmirrors.pk3 (http://www.happywind.ru/base/map-testmirrors.pk3)
Just 4 rooms (3 with mirrors: floor, celling, wall).
1 egg, 1 node, 1 arm, RC & OM in hidden room, both teams gain s3 on map start.
PS Dont blame me for atcs textures. I just used default set for make map smaller.
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Why don't you just devmap and use cg_thirdpersonview?
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Why don't you just devmap and use cg_thirdpersonview?
thats far too easy, duh!
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Why don't you just devmap and use cg_thirdpersonview?
Ye, you can use cg_thirdperson. But usually you just need look 'how it in game'. Rly, its easier to me make map with some mirrors, than play with cg_thirdpersonRange and cg_thirdpersonAngle. =)
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Why don't you just devmap and use cg_thirdpersonview?
Ye, you can use cg_thirdperson. But usually you just need look 'how it in game'. Rly, its easier to me make map with some mirrors, than play with cg_thirdpersonRange and cg_thirdpersonAngle. =)
If you're going to use those then what is the point of having mirrors?
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How did I open the models with my modeling software?
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If you're going to use those then what is the point of having mirrors?
Im not going use 3rd person view for most of my cases. =)
How did I open the models with my modeling software?
Wrong thread/forum, i think. Just import MD3 into ur software.
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Why don't you just devmap and use cg_thirdpersonview?
'Cause mirrors are cool.
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SCREENSHOTS?!?
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Or you can set up binds to quickly change cg_thirdPersonAngle/Range...
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Or you can set up binds to quickly change cg_thirdPersonAngle/Range...
1. My whole keyboard owned by teamchat binds. And im too lasy for making new cfg.
2. As i said above - in most cases i dont really need such views. I just need 'well... how guy near me gonna look like to other players'
SCREENSHOTS?!?
Lol, do you really need screenshots for atcs-like boxmap with mirrors?! Ok, as you wish. =D
(http://www.tremlair.krond.ru/images/4/1/4b604766f3af34b604766f3b2b.jpg)
I am in front of mirror, room with wall-placed mirror. =)
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Aww.. I thought every surface was a mirror. :'(
Maybe fps death central, but would be awesome.
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That would cause the hall of mirrors effect like calk not pretty to look at :D
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Guys, I know about hall of mirrors and thats why each mirror (floor, wall, celling) placed in separated room. =)
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When you post a map pleas add what version it is [beta(#), alpha, or final] thank you :D
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When you post a map pleas add what version it is [beta(#), alpha, or final] thank you :D
It's hardly a map that qualifies for any of those. It's like that green screen map as they aren't for gameplay but for testing purposes.
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Well... You can count this map as RC1 =D
I dont think any bugs here... Or leaks. But may be it need some additional features. =)
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It's hardly a map that qualifies for any of those. It's like that green screen map as they aren't for gameplay but for testing purposes.
true, maybe I should make a new section on list of maps 'Developers maps'?
But may be it need some additional features. =)
lasers bounce off mirrors?
P.S. Not familiar with the term RC
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RC= Release candidate(or reactor :p)
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(http://www.tremlair.krond.ru/images/4/1/4b604766f3af34b604766f3b2b.jpg)
Where can I get that gun model!? :o
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Nowhere right now. Its new MD for InstaGib mod. Its not textured yet (no textures, no laser shader and such) and i dont know when it gonna be textured (modeller not me). It gonna be published when ready in our mod and (very possible) separete to trem forums.
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Cool MD with laser =)
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NERF Gun.
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(http://i46.tinypic.com/esnp6r.jpg)
DAT POZ