Tremulous Forum

Media => Mapping Center => Topic started by: A Spork on January 29, 2010, 10:12:38 pm

Title: Build Fail [SOLVED]
Post by: A Spork on January 29, 2010, 10:12:38 pm
Yeah, was just trying to build my map, and i got

************ ERROR ************
Leaf with too many portals

halp?
Title: Re: Build Fail
Post by: CATAHA on January 30, 2010, 01:26:23 am
Mark all except walls/floor/celling as 'detail' brushes. Be sure u avoid wide open spaces with many objects. If you have rooms with 'windows' on celling - make for each window own skybox, not one for whole map... Cant say more w/o looking on map.
Title: Re: Build Fail
Post by: A Spork on January 30, 2010, 07:23:11 am
Ah, it's a "you forgot to detail something" error?
Title: Re: Build Fail
Post by: CATAHA on January 30, 2010, 12:08:26 pm
I do not except such possibility. =)
Every structural brush during VIS stage processing make own portals. Many structural brushes => huge amount of vis triangles. Dunno what limit of portals per leaf, but....
Title: Re: Build Fail
Post by: Taiyo.uk on February 03, 2010, 08:06:56 pm
http://www.haosredro.com/trem/img/struct+detail+patch.jpg
http://www.haosredro.com/trem/img/struct+detail.jpg
http://www.haosredro.com/trem/img/struct.jpg
Title: Re: Build Fail
Post by: A Spork on February 04, 2010, 01:02:13 am
Ok, I just detailed everything in the room i was working on when I got this error, and I still got it....
EDIT: Nevermind, I forgot to detail a different room, and I suppose just adding this one took it over the limit....