Tremulous Forum
Media => Mapping Center => Topic started by: Ziphlon on January 30, 2010, 07:39:32 pm
-
Well I recently installed GTKRadiant 1.5 and I'm already having problems with it. Here are a couple of screenies of my problem.
(http://img189.imageshack.us/img189/9775/error3s.png)
(http://img189.imageshack.us/img189/258/error2v.png)
(http://img689.imageshack.us/img689/484/error1fc.png)
-
wrong engine path in radiant settings (!)
shaderlist.txt have no ur map names
u're not readed tons of manuals about setting up radiant for trem.
-
wrong engine path in radiant settings (!)
shaderlist.txt have no ur map names
u're not readed tons of manuals about setting up radiant for trem.
It's not the textures in general that im having problem's with. It's the chaulk texture in the photo. Even if I do put a new texture on it, it still looks the same :'(
-
wrong engine path in radiant settings (!)
shaderlist.txt have no ur map names
u're not readed tons of manuals about setting up radiant for trem.
he's saying go to google and look up more guides on setting up radiant for mapping tremulous
-
This thread (http://tremulous.net/forum/index.php?topic=7497.0) has lots of useful links to mapping tutorials, but I found this one (http://tremmapping.pbworks.com/Starting+Tremulous+Mapping) to be extremely helpful.
Best of luck,
Kiwi
-
he's saying
Well... SHE saying, i demand =) My english far from ideal, but not so far. =}
Well.. may be graphical drivers error? When you compile your map this textures look sike same broken in game, or they aligned correctly?
-
That looks like a graphics (driver) issue. I've seen it on some computers, not on others.
-
Try Netradiant (http://tremulous.net/forum/index.php?topic=4640.0).
-
Fully agree with PhoeniX! And in case of same error in NetRadiant Try update opengl/graphical drivers for your video card.
-
It's not the textures in general that im having problem's with. It's the chaulk texture in the photo. Even if I do put a new texture on it, it still looks the same :'(
Download http://ingar.satgnu.net/files/tremulous/data-radiant-1.1.0.pk3 (http://ingar.satgnu.net/files/tremulous/data-radiant-1.1.0.pk3)
Put the pk3 file in your tremulous directory (do not unzip it!)
It should be in the same directory as data-1.1.0.pk3.
If that doesn't work, check your settings. It's totally possible that textures work,
even if the enginepath is wrong. Add a reactor or an overmind. If the model does NOT
appear, check your settings again.