Tremulous Forum

Media => Modeling Center => Topic started by: TheMarxer on February 15, 2010, 03:04:53 pm

Title: Human model motions
Post by: TheMarxer on February 15, 2010, 03:04:53 pm
0
Title: Re: Human model motions
Post by: Kiwi on February 15, 2010, 04:33:38 pm
That wouldn't be easy to do.  Perhaps you could code/model/animate/texture it for us  ;D
Title: Re: Human model motions
Post by: CreatureofHell on February 15, 2010, 04:52:06 pm
Well many people die with their eyes open, and also what Kiwi said
Title: Re: Human model motions
Post by: Demolution on February 15, 2010, 05:53:52 pm
With such low poly models, does it really matter? :P
Title: Re: Human model motions
Post by: CATAHA on February 15, 2010, 10:41:47 pm
After looking at a human (Tremulous) model/killing a human, I noticed it's eyes weren't blinking/closed.  So here are my questions: Should a human blink in Tremulous? Should humans close their eyes when dead?
Both is easy. Blinking eyes - make new shader with animation for human head. Death changing? Small tuning into code and u can change skins for every player or model. Just leave different model (with closed eyes, blood, etc).
Title: Re: Human model motions
Post by: TheMarxer on February 17, 2010, 03:35:08 am
0