Tremulous Forum

Media => Mapping Center => Topic started by: yet A. N. Other on March 09, 2010, 07:41:20 am

Title: Intresting Lighting
Post by: yet A. N. Other on March 09, 2010, 07:41:20 am
I have made a basic 'room' map, just so I can do some interesting things with it, like light it. However I came across a 'problem' which is probably down to me being a fail mapping newbie.

I had a light half within a brush, so I could have directional lighting (see first attachment), but when I dev-mapped it with the light on 200 this happened (second attachment).

Now when building my map I got the following error, which is likely to have been part of the problem:
Code: [Select]
Entity 1, Brush 0: Entity leakedHowever, my lights don't actually leak from the map (first attachment again). Any ideas?

*Edit: meh, going to get better view of the plan, but you should be able to get the jist from the graphical.
Title: Re: Intresting Lighting
Post by: yet A. N. Other on March 09, 2010, 07:47:54 am
More pics, some zoomed in shots:

Title: Re: Intresting Lighting
Post by: Odin on March 09, 2010, 12:03:04 pm
move the light entity out a bit so the center is not intersecting with a brush.
Title: Re: Intresting Lighting
Post by: yet A. N. Other on March 12, 2010, 07:27:31 am
Thanks