Tremulous Forum

Mods => Mod Releases => HUDs => Topic started by: ironclaw on April 05, 2010, 07:10:11 am

Title: Clean HUD
Post by: ironclaw on April 05, 2010, 07:10:11 am
Clean HUD is a new HUD customized from the stock 1.2 GPP HUD. With the stock HUD, I was annoyed by the low contrast text for health and ammo, and also their positions in different corners of the screen - all of this made it difficult to quickly assess the situation while in combat. Clean HUD is aimed to improve the visibility of essential in-game elements, and to reduce the time needed to seek information on the HUD. It is meant to be a clean and simple modification of the stock HUD.


Major features


Minor features
Humans and aliens:

Human specific:

Alien specific:


Download here (version 100408): http://clean-hud.googlecode.com/files/clean_hud-100408.zip (http://clean-hud.googlecode.com/files/clean_hud-100408.zip)
(Installation and update instructions in readme.txt)


Screenshots (version 100405)

(http://clean-hud.googlecode.com/files/shot0002.jpg)

(http://clean-hud.googlecode.com/files/shot0032.jpg)

(http://clean-hud.googlecode.com/files/shot0008.jpg)

(http://clean-hud.googlecode.com/files/shot0020.jpg)

(http://clean-hud.googlecode.com/files/shot0023.jpg)

(http://clean-hud.googlecode.com/files/shot0026.jpg)[/list]
Title: Re: Clean HUD
Post by: mooseberry on April 05, 2010, 10:15:39 pm
That seems like it could be a bit distracting nad is a bit unsightly, but I'm sure it would work for many people. Congratulations on creating this.
Title: Re: Clean HUD
Post by: Thorn on April 07, 2010, 01:51:01 am
What is the blue graph under the lagometer?
Title: Re: Clean HUD
Post by: KillerWhale on April 07, 2010, 02:04:44 am
That would be a speed meter, methinks.
Title: Re: Clean HUD
Post by: ironclaw on April 07, 2010, 02:16:24 am
I forgot to mention that I got my inspiration from Mexel's MUD HUD, which showed the ammo below the crosshair. I used to use that HUD, but it no longer works with 1.2 GPP, so I decided that I might as well create a new one.

@mooseberry: Thanks. Yes, it can be distracting at the start, but for me it was very convenient once I got used to it.

Yeah, the blue graph is the speedometer (enabled in the menu).

I'm going to update Clean HUD in a day or two - I was notified that the speedometer overlaps with the world time, and I also realized that the HUD alignments are not correct for widescreen resolutions (right now it only works correctly with a 4:3 resolution).
Title: Re: Clean HUD
Post by: ironclaw on April 08, 2010, 02:01:14 pm
Updated from 100405. Changelog:

100408:

The download link in the original post has been updated.
Title: Re: Clean HUD
Post by: Chlorine on April 10, 2010, 03:59:42 am
New version works fine. Would be nice if the clock is still on the right... Not a big problem however, only personal.

Thanks Ironclaw for all the goodwork.
Title: Re: Clean HUD
Post by: OhaiReapd on October 11, 2010, 06:43:34 am
Could you make it so the Full screen radar is optional?


Necro. Sorry
Title: Re: Clean HUD
Post by: ironclaw on October 11, 2010, 06:50:31 am
Do you mean the 30% increase in radar height, or are you asking for an implementation of an optional full screen radar?
Title: Re: Clean HUD
Post by: OhaiReapd on October 11, 2010, 07:55:06 am
Do you mean the 30% increase in radar height, or are you asking for an implementation of an optional full screen radar?

The original clayborn fullscreen. But now that I have been using the hud without it. I don't really need it. Thanks for replying.
Title: Re: Clean HUD
Post by: Lava_Croft on October 12, 2010, 11:20:32 am
Please increase the size of the font so that they cover the entire screen, not just nearly 50%.
Title: Re: Clean HUD
Post by: Celestial_Rage on October 13, 2010, 06:46:46 am
Nice HUD. I use Mexel's HUD in 1.1, so this is great.
Title: Re: Clean HUD
Post by: OhaiReapd on October 13, 2010, 09:32:02 pm
Nice HUD. I use Mexel's HUD in 1.1, so this is great.

I wish I had mexel's hud. I could never get a good link. Btw colors are not my favorite. I'm working on a Black and White, with fullscreen radar and otic's dot crosshairs.
Title: Re: Clean HUD
Post by: theKidbullet on October 13, 2010, 09:53:27 pm
Nice HUD. I use Mexel's HUD in 1.1, so this is great.

I wish I had mexel's hud. I could never get a good link. Btw colors are not my favorite. I'm working on a Black and White, with fullscreen radar and otic's dot crosshairs.
Please make sure to include chatmenu, i would love to see this hud in 1.2

You can copy chatmenu from voltage hud for 1.2

also copy hellriders colors from his 1.1 hud thanks!
Title: Re: Clean HUD
Post by: OhaiReapd on October 13, 2010, 10:46:51 pm
Nice HUD. I use Mexel's HUD in 1.1, so this is great.

I wish I had mexel's hud. I could never get a good link. Btw colors are not my favorite. I'm working on a Black and White, with fullscreen radar and otic's dot crosshairs.
Please make sure to include chatmenu, i would love to see this hud in 1.2

You can copy chatmenu from voltage hud for 1.2

also copy hellriders colors from his 1.1 hud thanks!

I'm sorry. I won't put in chatmenu. I allready have my binds. If you want a chantmenu take the one from volt. I'm making this HUD for me. It's what I want. Maybe later I'll make a HUD that I'll take from the general demand.