Tremulous Forum

General => Troubleshooting => Topic started by: GLAMEOW on April 22, 2010, 10:28:46 pm

Title: portable tremulous??
Post by: GLAMEOW on April 22, 2010, 10:28:46 pm
is there any way i could make tremulous portable, so i can carry it with me on my flashdrive?

I've tried the portable apps version, but it doesn't have an updated client :/
Title: Re: portable tremulous??
Post by: Aviator on April 22, 2010, 10:38:32 pm
Just copy your homepath and basepath to your flash drive. I do that so when my computer gets screwed up I don't have to rebind everything and redownload it. :P

EDIT: you have to copy the homepath to where the homepath goes on the other machine when you use it.
Title: Re: portable tremulous??
Post by: David on April 22, 2010, 10:55:22 pm
Dump the install on there in something like tremulous/install (either copy an already installed one or get the zip from trem.net/files) and then make a script in tremulous/ to start it with +set fs_homepath ./homepath

Title: Re: portable tremulous??
Post by: F50 on April 23, 2010, 04:55:33 am
I'd advise against setting the homepath unless you've got a really good flashdrive. It might just be the vstr command, but my game runs slower with that set. But yes, copying the executables and the basepath to the flashdrive is enough.

If you want all of your binds, maps, and qkey (assuming you have one), or if you just want simplicity, then its probably best to copy the entire homepath folder, but there are more complicated configurations if you want more space available on your flashdrive or if you simply would rather copy one file rather than a folder.

Binds (as long as you don't want to change them as you're playing, but that's a silly way to do binds) can be put in your basepath as base/autoexec.cfg (if you're playing gpp it will be gpp/autoexec.cfg) which will be automatically executed on the game's startup. Any maps (or other .pk3s, but into the appropriate folder depending on the mod) that you want can also be put in the base folder with the game's default maps. You may leave unwanted maps behind to save space. This leaves just the qkey, the copying of which I'm sure there is an easy way to automate, but don't care enough about windows to do.
Title: Re: portable tremulous??
Post by: GLAMEOW on April 23, 2010, 07:00:34 am
Dump the install on there in something like tremulous/install (either copy an already installed one or get the zip from trem.net/files) and then make a script in tremulous/ to start it with +set fs_homepath ./homepath



i'll try the homepath idea

but how do i make a script?
Title: Re: portable tremulous??
Post by: Asvarox on April 23, 2010, 12:59:34 pm
assuming you are on windows, you create a shortcut to tremulous.exe, then right click on it (shortcut), go to first textbox (not sure how it's named in English) and at the end add " +set fs_homepath ./homepath"
Title: Re: portable tremulous??
Post by: GLAMEOW on April 23, 2010, 06:01:58 pm
ty dude, that actually worked!

here, have my grangy as a token of my appreciation 

:granger:

:3