Tremulous Forum
Media => Mapping Center => Topic started by: red*kitty on April 28, 2010, 03:12:15 am
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would it be easy to make a super long map and by that i mean about a 10 second trip for a dretch to get to the opposite side its on. and just make simple box shape bases on each side with sniper holes on the humans side and aliens side has just a system vents.
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would it be easy to make a super long map and by that i mean about a 10 second trip for a dretch to get to the opposite side its on. and just make simple box shape bases on each side with sniper holes on the humans side and aliens side has just a system vents.
1. Yes, it'd be fairly easy
2. It'd likely be as unbalanced as hell
3. sounds like camp city
4. a 10 second dretch sprint isnt exactly the longest map ever, especially including all the time in the 10 seconds spent avoiding obstacles.
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no its just completely open in between areas
maybe make a vent system that opens open that leads straight into human base that opens at alien stage 2?
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Wide open= humans win. Period.
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Why? Play pushcannon. :P
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well i mean theirs vent systems that allow aliens to sneak up on humans if they small enough. like the size of a basilisk? and not completely open like some walls that stick up about the height of a rant.
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You would need to find away to lock it at s1 or else humans dominate the vents.
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stage triggered doors, but seriously this sounds like an unbalanced map to me.
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i mean like it would work with certain mods. i would like it because it would be like a sniping map. and make the human base small so its not like they can get a invincible map or something like that.
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You'd like it? Who do you expect to join aliens if they get owned at long range? And if you really want this map made you probably have to do it yourself.
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it would work with modded servers
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Wide open= humans win. Period.
Agreed.