Tremulous Forum
Community => Servers => Topic started by: Seanbot on May 09, 2010, 11:19:10 am
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I'm attempting to set up a local Tremulous server on my network because the client hosting wasn't working so well.
So far I just grabbed a package for Linux and have tremded and all the pk3 files, I've set up the server config file and am running the server with the command tremded +exec server.cfg
The tutorials for getting servers up have been pretty pathetic, not going beyond "Type this in". I get up to the point that a level is loaded, but I can't seem to connect to the server, an nmap showed that there isn't any port open for it, so that's an issue, does tremded open it's own port or not?
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The server won't start until a map is loaded, either add +map atcs to the command line or put it at the bottom of server.cfg.
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You have to open the port by yourself..., then set it with +set net_netport port# when loading, your loading line should look pretty much like this:
Also, what David said.
tremded +set dedicated 2 +set net_port portnumber +exec server.cfg +map atcs
(use dedicated 2 if you want your server to be avalible on the master server list or 1 if you want to setup something such a lan party or something like that)
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Thank you guys.
Turns out it was working for a while, I just didn't try to connect every time, nmap returned a false negative.
Now to get ioUrbanTerror to stop segfaulting...
ioQuake really hates me.