It doesn't feel nearly as smooth as in 1.1.
I'm not sure if its a balance decision or just a bug, only that I miss the 1.1 behavior.
There is a rather large cool down from switching between blaster and your weapons, which I guess it to prevent clicking spam?? Seems to me that that was an unnecessary change.
Yeah...it's annoying, and even if it's not a bug, but rather a feature, it's a wee bit excessive. It's like a full second before you can switch...
IMO the problem is that if you press your toggle blaster bind too soon it will be completely ignored.
Similar thing with Medkits, although for some reason i have to stop shooting in order to use one... :medstat: