Tremulous Forum
General => Troubleshooting => Topic started by: Conzul on June 27, 2010, 12:52:38 am
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I'm in windows XP, and I have a problem where the game will randomly freeze up during a fight (only during fights, and I only play as aliens). The ingame console will show nothing, and when I type /disconnect, the server I was on (whatever it may have been, tested several) will disappear. All other servers will show up. After one min to 5 min, the server that disappeared will reappear, and I can connect and play normally until it freezes again. The freezes always occur when lots of firing is going on, and lagometer shows nothing (it freezes too).
Edit: When the freezes happen, I can open the console and see the line 36 arenas parsed . Sometimes this line will print several times in quick succession.
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I've had this problem.
Try turning your cl_maxpackets value down a bit, below 60, that fixed it for me when I had this problem.
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I've had this problem.
Try turning your cl_maxpackets value down a bit, below 60, that fixed it for me when I had this problem.
I was playing GPP, where the default says it's 30. I just changed it to 55, no perceptible fix.
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still have this problem, every day.
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Maybe some QoS or packet shaping somewhere, randomly killing connections?
Sounds like the sort of retarded stuff a shit ISP would do to lower bandwidth.
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BTW, in internet options, I've disabled all service types except TCP/IP. So no file sharing going on. I did this cus I noticed better ping on some servers, by about 5-10 percent.
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Wow. The problem clears itself up after I press the esc key to bring up the ingame menu. It still freezes though.
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Hey stuff shows in the console now. When the freeze occurs, the console says "36 arenas parsed" sometimes it prints this line 2wice. Sum1 plz hlep!