Tremulous Forum
Media => Mapping Center => Topic started by: MrFish on July 04, 2010, 10:09:45 pm
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How does it work. It it installed to the server or to netradiant? I would like to use it but I don't know how. Also, what new is added to mapping with it?
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Installed to the server. By searching you can find QVM to it. And if you recompile blackout (like i did), you'll see how the special features are done.
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And if the forum was still there you could be provided with a helpful link :D
But it isn't...
Though I'm sure Uniq would be only too happy to help ;)
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It is a gift from the Gods.
- To create a map utilizing it you need a new entities definition file for your editor. (I've uploaded it here; http://www.mediafire.com/?zjnkjunji2y)
- To Play with it you need a special qvm. (I've uploaded it here; http://www.mediafire.com/?yye3zt4toh0 (This qvm seems to work with the TremFusion tremded))
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Will you be able to play an AMP map on a non AMP server without the functionality of AMP?
& I'm rather sure AMP is not going to be officially in 1.2. y/n?
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I think AMP was going to be officially included in 1.2 when the code got cleaned up a bit. Don't know how that's going, though.
If you play, say Blackout, on AA, then the features will not function correctly, and it will be pretty much unplayable.
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Cool!
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AMP maps will work fine on non-AMP servers as long as lacking the AMP features does not ruin gameplay completely. Also, all normal stock maps work fine on AMP servers afaik.