Tremulous Forum

General => Feedback => Topic started by: Conzul on July 07, 2010, 04:51:52 am

Title: <world>
Post by: Conzul on July 07, 2010, 04:51:52 am
I'm not sure if this is the right place, but this is feedback. In tremstats, everyone's nemesis seems to be world. I don't care if <world> killed me 4 million times, I'd rather know the player who killed me the most times. Can we have it so that <world> can't show up as a nemesis? Who cares, everyone knows that <world> will kill them most.
Title: Re: <world>
Post by: Undeference on July 07, 2010, 02:17:58 pm
When you say "tremstats", do you mean DaSPRID's original Tremstats (http://freshmeat.net/projects/tremstats), codernem's jtremstats (http://code.google.com/p/jtremstats/) (previously Tremstats reloaded), Rezyn's Tremstats Too (http://rezyn.mercenariesguild.net/tremstatstoo.php), or something else entirely? As far as I know, only Rezyn's is still maintained.

I know Tremstats Too did that earlier this year as a result of a log change, but it has since been updated (are you using the latest version?).
Title: Re: <world>
Post by: David on July 07, 2010, 02:27:50 pm
I assume he means stats.trem.net, which does do that.  Seem to be the latest version too.
Title: Re: <world>
Post by: Conzul on July 07, 2010, 04:11:25 pm
I mean the one that my signature links to, which I think is Tremstats Too.
Title: Re: <world>
Post by: Undeference on July 07, 2010, 04:48:11 pm
Possibly fixed 2 months ago (http://projects.mercenariesguild.net/projects/tremstats/repository/revisions/43) (no release since then, I doubt stats.tremulous.net is running non-release code, and it may require additional options to fix), but I'm really not the person to talk about it.
Title: Re: <world>
Post by: Conzul on July 07, 2010, 05:12:04 pm
Well bouncing between favorite targets on Tremstats Too, or even the top players list, everyone's nemesis is still <world>, so I assume it hasn't been fixed/updated
Title: Re: <world>
Post by: David on July 07, 2010, 09:03:50 pm
Rezyn has fixed this now.
Title: Re: <world>
Post by: Conzul on July 07, 2010, 10:28:09 pm
YES! Thank you Devs!

Oh wait. Now it says everyone's nemesis is -sg-aequitas. It's still borked! JK
Title: Re: <world>
Post by: David on July 07, 2010, 10:43:08 pm
Dude that's mean.

Funny coincidence though :)
Title: Re: <world>
Post by: Crava_Loft on July 07, 2010, 11:48:33 pm
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