Tremulous Forum
		Mods => Modding Center => Topic started by: rotacak on July 11, 2010, 08:29:42 am
		
			
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				Is possible to recieve modelindex from buildable in bg_pmove.c? Trough pm->trace() i can obtain trace.entitynum, but how to check modelindex? I need to know if i that entitynum is reactor for example.
			
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				Because I want to add ladder buildable to humans and in pmove is checked if that what i touching is ladder - but it expect only brush. 
			
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