Tremulous Forum
Media => Mapping Center => Topic started by: swamp-cecil on July 11, 2010, 03:59:26 pm
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(i read the tutorials)
so, in my level i have func_trains and path_corners. to link them, to i just select them and press Ctrl + k?
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Your func_train needs an origin brush. You know how to use target and targetname right?
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Your func_train needs an origin brush. You know how to use target and targetname right?
no
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Entity 1-
key: target
value: first_path
key: targetname
value: a_train
Entity 2-
key: target
value: second_path
key: targetname
value: first_path
Understand? First entity targets the second entity and so on.
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I make simple brush + origin brush, then i func_train them. Then i simply add target to bla and make path_corner, with targetname bla.
When i compile my map, my train jumps somewhere, like 40 units away from there where it should be...
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The origin brush tells the train where it needs to sit on the path_corner. If you want the train to sit on top of the path_corner, place the origin brush below the train. If you want it below the path_corner, place the origin on top. The train will spawn at the first path_corner with its origin brush where the first path_corner is.
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::)
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Don't spam please.
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::)
As MrFish said: Please don't spam. I had a look at your comment history, and if you don't change the content of what you post in the future, I recommend another forum. Real communication is preferred over just spamming smilies and useless "cool" statements.
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::)
As MrFish said: Please don't spam. I had a look at your comment history, and if you don't change the content of what you post in the future, I recommend another forum. Real communication is preferred over just spamming smilies and useless "cool" statements.
:D That was funny. It made it sound as if you could do something. :D