Tremulous Forum

General => Feedback => Topic started by: Conzul on July 19, 2010, 07:43:58 pm

Title: Ceiling - Barricades
Post by: Conzul on July 19, 2010, 07:43:58 pm
Why not? Thoughts and forseeable problems...?

I think it could be useful to protect ceiling eggs and tubes/hives from some of the heavier human weaponry. They could still collapse upward to let large aliens through in smaller passages....
Title: Re: Ceiling - Barricades
Post by: F50 on July 19, 2010, 09:31:23 pm
Hmmm, I like this.
Title: Re: Ceiling - Barricades
Post by: A Spork on July 19, 2010, 09:39:16 pm
I think it would be worth trying out....
Title: Re: Ceiling - Barricades
Post by: Celestial_Rage on July 19, 2010, 11:45:54 pm
Couldn't humans crouch under them or otherwise easily circumvent them (throwing nades under them, shooting under them, etc) easily defeating them purpose of building a barricade?
Title: Re: Ceiling - Barricades
Post by: scrape on July 19, 2010, 11:52:17 pm
Couldn't humans crouch under them or otherwise easily circumvent them (throwing nades under them, shooting under them, etc) easily defeating them purpose of building a barricade?

I imagine there use would be to cover a trapper from the other side of the base, or cover the LOS of an egg. I'd like to
add, why not Ceiling - Boosters as well?

Give humans wall turrets, and everyones happy  ;D
Title: Re: Ceiling - Barricades
Post by: Kiwi on July 20, 2010, 12:23:20 am
Couldn't humans crouch under them or otherwise easily circumvent them (throwing nades under them, shooting under them, etc) easily defeating them purpose of building a barricade?
You can build trappers on the floor too :)
However I think this would be a neat idea too.  I'd also like to see eggs on the walls.
Title: Re: Ceiling - Barricades
Post by: mooseberry on July 20, 2010, 12:25:06 am
Couldn't humans crouch under them or otherwise easily circumvent them (throwing nades under them, shooting under them, etc) easily defeating them purpose of building a barricade?
You can build trappers on the floor too :)
However I think this would be a neat idea too.  I'd also like to see eggs on the walls.

Eggs on walls can't happen. But I like barricades on walls or ceiling, would be nice.
Title: Re: Ceiling - Barricades
Post by: jez on July 20, 2010, 12:30:13 am
Eggs on walls can't happen.

Just out of curiosity, is this because of gameplay reasons or the practicalities of spawning?
Title: Re: Ceiling - Barricades
Post by: A Spork on July 20, 2010, 02:08:12 am
Its something to do with the bounding box and stuff I think
Title: Re: Ceiling - Barricades
Post by: mooseberry on July 20, 2010, 02:17:50 am
Ok, "won't" happen, it is possible, but doesn't work very well.
Title: Re: Ceiling - Barricades
Post by: UniqPhoeniX on July 20, 2010, 02:27:41 am
Agree with allowing barris on ceilings if it is easy enough to code.

IIRC eggs can't be built on walls because of the silly looks. A new egg model perhaps? Something that more closely matches the bbox too then.
Title: Re: Ceiling - Barricades
Post by: Demolution on July 20, 2010, 04:01:41 am
Ceiling teslas.
Title: Re: Ceiling - Barricades
Post by: Meisseli on July 20, 2010, 12:49:33 pm
I think it's a nice idea, but the barricade model would look silly in my eye in the ceiling though :)
Title: Re: Ceiling - Barricades
Post by: CreatureofHell on July 20, 2010, 01:11:32 pm
Ceiling barricades = win  8)
Title: Re: Ceiling - Barricades
Post by: Conzul on July 20, 2010, 04:30:27 pm
Couldn't humans crouch under them or otherwise easily circumvent them (throwing nades under them, shooting under them, etc) easily defeating them purpose of building a barricade?
True. However, if we decide to build them on the ceiling, we are deciding that we dont need them to hinder human movement, but  rather to cover a ceiling structure from damage. On some maps, this would be a real lifesaver.     edit: on a further stretch, I think it would be good if their shape changed depending on if they're on the ceiling. I'm seeing a broad, flat leaf shape, much like a beaver tai that curves in toward whatever its protecting.
Title: Re: Ceiling - Barricades
Post by: Plague Bringer on July 20, 2010, 07:00:07 pm
Couldn't humans crouch under them or otherwise easily circumvent them (throwing nades under them, shooting under them, etc) easily defeating them purpose of building a barricade?
True. However, if we decide to build them on the ceiling, we are deciding that we dont need them to hinder human movement, but  rather to cover a ceiling structure from damage. On some maps, this would be a real lifesaver.     edit: on a further stretch, I think it would be good if their shape changed depending on if they're on the ceiling. I'm seeing a broad, flat leaf shape, much like a beaver tai that curves in toward whatever its protecting.
I think the simplest (read: only) way to do that would be with a seperate ceiling-cade buildable.
Title: Re: Ceiling - Barricades
Post by: F50 on July 20, 2010, 08:25:09 pm
indeed, if you want to build barricades on the roof, then its just a regular cade except on the roof.
Title: Re: Ceiling - Barricades
Post by: Crava_Loft on July 22, 2010, 12:59:40 am
[deleted]
Title: Re: Ceiling - Barricades
Post by: DraZiLoX on July 22, 2010, 10:33:06 am
Ceiling barricades = win  8)
This.