Tremulous Forum

Community => Mod Ideas and Desires => Topic started by: Crava_Loft on July 28, 2010, 12:44:33 pm

Title: deconner mod (WIP mod idea)
Post by: Crava_Loft on July 28, 2010, 12:44:33 pm
[deleted]
Title: Re: deconner mod (WIP mod idea)
Post by: your face on July 28, 2010, 05:40:38 pm
sounds awesome, get to it :D
Title: Re: deconner mod (WIP mod idea)
Post by: ACKMAN on July 28, 2010, 09:19:10 pm
I don't get it.
Title: Re: deconner mod (WIP mod idea)
Post by: DraZiLoX on July 28, 2010, 10:50:26 pm
There is thing called markDeconstruct, and it wont allow you to decon, just move.
Title: Re: deconner mod (WIP mod idea)
Post by: Crava_Loft on July 28, 2010, 11:04:18 pm
[deleted]
Title: Re: deconner mod (WIP mod idea)
Post by: commander scrooge on July 29, 2010, 03:22:17 am
LOL



This is all I have to say.
Title: Re: deconner mod (WIP mod idea)
Post by: DraZiLoX on July 29, 2010, 02:58:50 pm
you can disable it ;)
Yeah, CAN disable it...why would i?
Title: Re: deconner mod (WIP mod idea)
Post by: Crava_Loft on July 30, 2010, 09:02:14 am
[deleted]
Title: Re: deconner mod (WIP mod idea)
Post by: CreatureofHell on July 30, 2010, 09:08:25 am
Epic mod! I would play that!