Tremulous Forum

Media => Modeling Center => Topic started by: typtyphus on August 03, 2010, 10:57:06 pm

Title: Dretch Class
Post by: typtyphus on August 03, 2010, 10:57:06 pm
If anyone is working on a new design for a dretch, or anything dretch related, maybe it's best to post them here and other repost them, so it's packed into 1 nice topic.

To kick-off.
I finished modeling, now I need to figure out how to make a UV map, so i can make layered maps.

click here for large (http://imgur.com/OUKAr.jpg)
(http://imgur.com/z4Jp8.jpg)

The model is basicly finished.
I hope to get some UV's done do i can make a displacement map, bumb, normal ect. mappings,
so i can start rigging.

I've done this style of dretch on a earlier trial for a new 'rant. I wanted to have smooth like armor shells, but not too buglike appearance.
Compared to the body, the dretch has a big head. Deadly head bites. Also A big head fits a small/young class.

there are some failed dretch designs that are going to be origins for other classes.
Title: Re: Dretch Class
Post by: CreatureofHell on August 03, 2010, 11:09:12 pm
Looks interesting, but adding the armour shell seems a bit contrary to the dretch which is more of a low health, speed alien.
Title: Re: Dretch Class
Post by: Aelita on August 03, 2010, 11:24:26 pm
Looks like a replacement basi, if anything.
Title: Re: Dretch Class
Post by: DeadMeat on August 03, 2010, 11:38:57 pm
Looks interesting, but adding the armour shell seems a bit contrary to the dretch which is more of a low health, speed alien.

well cockroatches have the same armour shell-like features, still easy to crush them.I like it.
Title: Re: Dretch Class
Post by: typtyphus on August 03, 2010, 11:40:58 pm
Looks interesting, but adding the armour shell seems a bit contrary to the dretch which is more of a low health, speed alien.

well cockroatches have the same armour shell-like features, still easy to crush them.I like it.
And a dretch can survive at least 1 bullet. So gameplay is affected much, only the visual part.
OH the armor has a more aerodynamical shape ;)

Looks like a replacement basi, if anything.
Funny you'd notice.
I have an aborted sketch for the dretch wich I'm going to use for basi modeling.
Aside from size, their proportional differences are a bit close to each other.
Title: Re: Dretch Class
Post by: jm82792 on August 04, 2010, 02:22:59 am
Awesome!
Best work I've seen in ages.
Title: Re: Dretch Class
Post by: Firstinaction on August 04, 2010, 02:25:49 am
Awesome!
Best work I've seen in ages.
OH yea big time
Title: Re: Dretch Class
Post by: Conzul on August 04, 2010, 03:33:08 am
I like it a lot, but it seems to be too high off the ground, if that's its default position.
Title: Re: Dretch Class
Post by: UniqPhoeniX on August 04, 2010, 04:07:21 am
Another awesome model/thread from you, +1 :)
Title: Re: Dretch Class
Post by: mooseberry on August 04, 2010, 05:25:14 am
It looks a bit too raised to me. My advice is to try to shorten the legs and maybe lengthen the body just a little to space out the legs a tiny bit. I think the problem is the legs seem too tall for something small and little buggy like.
Title: Re: Dretch Class
Post by: Meisseli on August 04, 2010, 06:48:04 am
Yes, the legs don't make it look like a high-speed creature it is, but otherwise, it's a brilliant dretch!

I'd like new alien models in 1.2 too, at least a better-looking Overmind and Tyrant :)
Title: Re: Dretch Class
Post by: DeadMeat on August 04, 2010, 08:30:14 am
I like it a lot, but it seems to be too high off the ground, if that's its default position.

that might be right, plus i miss the original dretch's six small "pseudo leg" from the bottom :)
Title: Re: Dretch Class
Post by: your face on August 04, 2010, 04:45:13 pm
Dragoon nymph!!!!!! :D :D :D :D :D
Title: Re: Dretch Class
Post by: freezway on August 04, 2010, 09:08:46 pm
Yes, the legs don't make it look like a high-speed creature it is, but otherwise, it's a brilliant dretch!

I'd like new alien models in 1.2 too, at least a better-looking Overmind and Tyrant :)

Agreed. A better OM and rant would be awesome!
Title: Re: Dretch Class
Post by: jez on August 04, 2010, 09:21:13 pm
I like the current OM...
Title: Re: Dretch Class
Post by: Conzul on August 04, 2010, 10:07:24 pm
I like the current OM...
Me too. But that rant model from the community spotlight would be kick ass.
Title: Re: Dretch Class
Post by: jm82792 on August 05, 2010, 01:37:39 am
Yes, the legs don't make it look like a high-speed creature it is, but otherwise, it's a brilliant dretch!

I'd like new alien models in 1.2 too, at least a better-looking Overmind and Tyrant :)

Agreed. A better OM and rant would be awesome!
I can get someone who is pretty good to model the OM for sure
Title: Re: Dretch Class
Post by: Firstinaction on August 06, 2010, 03:46:29 am
I call this BullRant. Took me 1 hour too make. This is my version of an evolved Tryrant class. I even have a low poly version of this model too.   I just have too rig him up then His legs will go down and look way better.
Title: Re: Dretch Class
Post by: Jack Bauer on August 06, 2010, 05:04:43 am
It looks good, but I dont see how it relates to a tyrant. I guess thats just because its only a head shot? And/or its unfinished? Anyway keep it up :)
Title: Re: Dretch Class
Post by: Asvarox on August 06, 2010, 09:38:13 am
I <3 his smile
Title: Re: Dretch Class
Post by: swamp-cecil on August 06, 2010, 01:40:29 pm
you gotta admit, the dretch looks pretty cute like a new granger. anyways, keep up the good models. and that rant, no offence reminds me of a chicken, but better than i can ever do
Title: The scratcher
Post by: Firstinaction on August 06, 2010, 03:31:42 pm
I call this on the scratcher. LOL just a quick show you of what i work on for  30 min. Now this one I wish I could texture.  But I dont now how to do it like tremulous characters
Title: Re: Dretch Class
Post by: typtyphus on August 06, 2010, 07:18:00 pm
Anyplace where i can Upload .OBJ files?
I'm having trouble with the UVs. Can't find the right C4D Tutorial. So maybe someone can help or something.
Title: Re: Dretch Class
Post by: Firstinaction on August 06, 2010, 10:13:43 pm
Anyplace where i can Upload .OBJ files?
I'm having trouble with the UVs. Can't find the right C4D Tutorial. So maybe someone can help or something.
  Try wikisend. If you mean putting obj. on the web.
Title: Re: The scratcher
Post by: Conzul on August 07, 2010, 12:29:31 am
I call this on the scratcher. LOL just a quick show you of what i work on for  30 min. Now this one I wish I could texture.  But I dont now how to do it like tremulous characters

First alien of yours I really like. Nice Job.
Title: Re: Dretch Class
Post by: Kiwi on August 07, 2010, 07:36:29 am
That looks awesome!  Keep up the good work!
Title: Re: Dretch Class
Post by: typtyphus on August 12, 2010, 03:40:32 pm
Anyplace where i can Upload .OBJ files?
I'm having trouble with the UVs. Can't find the right C4D Tutorial. So maybe someone can help or something.
  Try wikisend. If you mean putting obj. on the web.
no I didn't mean for putting it on the web, but the link is very usefull
anyway the low poly mesh:
Skin_dretchfinal_noUV.OBJ (http://wikisend.com/download/616616/Skin_dretchfinal_noUV.OBJ)
If you want to see.
Title: Re: Dretch Class
Post by: TANK on August 12, 2010, 04:37:03 pm
Looks awesome. Advanse dretch whith micropounce mode :) ?
Title: Re: Dretch Class
Post by: + OPTIMUS + on August 12, 2010, 05:57:46 pm
i like typtyphus' dretch much! +1!
i handle the jaws just like this with every aliens.
however, the front legs should be attached to the ground a bit more imho in the case of wallwalking aliens, to provide attaching surface (as seen on this old concept below):
Title: Re: Dretch Class
Post by: your face on August 12, 2010, 09:55:29 pm
zomg epic, looks a bit like a mosquito. :D
Title: Re: Dretch Class
Post by: CreatureofHell on August 12, 2010, 11:11:53 pm
zomg epic, looks a bit like a mosquito. :D

Well now I can see why bites from a Dretch are deadly.
Title: Re: Dretch Class
Post by: + OPTIMUS + on August 13, 2010, 09:10:22 am
Well now I can see why bites from a Dretch are deadly.

talking about that, i think the dretch should have some kind of very strong spike inside the head, like a solid tounge what is only visible while "biting". otherwise i dont see the point how could it pass trough a battlesuit.
Title: Re: Dretch Class
Post by: gimhael on August 13, 2010, 12:37:00 pm
Well, dretches are not really biting, the damage comes from their bad breath. That's why they have to aim for the nose/head for maximum effect.
Title: Re: Dretch Class
Post by: your face on August 13, 2010, 06:07:31 pm
:D
Title: Re: Dretch Class
Post by: UniqPhoeniX on August 14, 2010, 04:12:18 am
I thought basis had bad breath ???
Title: Re: Dretch Class
Post by: Demolution on August 14, 2010, 07:15:35 am
Basis pass gas...  ::)
Title: Re: Dretch Class
Post by: CreatureofHell on August 14, 2010, 11:49:52 am
I thought basis had bad breath ???

Nope, best breath in the world. Makes playing trem worth it.
Title: Re: Dretch Class
Post by: Conzul on August 15, 2010, 05:51:42 pm
Basis pass gas...  ::)
Well, dretches are not really biting, the damage comes from their bad breath.
They're a sick lot.
Title: Re: Dretch Class
Post by: typtyphus on August 16, 2010, 12:01:25 am
i like typtyphus' dretch much! +1!
i handle the jaws just like this with every aliens.
however, the front legs should be attached to the ground a bit more imho in the case of wallwalking aliens, to provide attaching surface (as seen on this old concept below):

I really like the way you make your sketches
Title: Re: Dretch Class
Post by: AngelKnight on September 20, 2010, 10:03:37 pm
very nice idea. i think tremulous could use some reedits on some of the aliens