Tremulous Forum
Media => Mapping Center => Topic started by: Rarely on August 23, 2010, 11:56:33 am
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I want to make a door that goes left or right
the normal doors use angle -1 and -2
but i want a door that doesnt go up or down i want a door that goes left or right
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Make the zoor go Z-axis.
Angle
0, 90, 180, 270
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Thanks i will try
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Quick question:
If you want door to move up with certain angle, what is trigger (standard func_door?) and/or what are the parameters?
For example, door is done certain cuts with eight different triangles, that retracts into direction where tip points. (Blah, not simple example, lets hope this gives hint.)
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Func_door goes either directly up/down, OR sideways in any direction. Otherwise use func_train.
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There's also the option to make a rotating door, just so you know. It's like the normal doors we use in everyday life (rooms, fridge, ...). Make a brush (or several brushes) for the door body, then make an additional brush whose center the rotation axis will go through, give this whole brush the texture "origin". Select all these brushes, then turn them into func_rotating_door (or what it's called).
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There's also the option to make a rotating door, just so you know. It's like the normal doors we use in everyday life (rooms, fridge, ...). Make a brush (or several brushes) for the door body, then make an additional brush whose center the rotation axis will go through, give this whole brush the texture "origin". Select all these brushes, then turn them into func_rotating_door (or what it's called).
ive been wanting to figure that out for quite some time. thanks