Tremulous Forum

General => General Discussion => Topic started by: MechWarrior001 on August 26, 2010, 08:15:03 am

Title: Rate unit of measurement
Post by: MechWarrior001 on August 26, 2010, 08:15:03 am
what UoM does the rate command use? I was thinking bytes, but not sure if this is true.
Title: Re: Rate unit of measurement
Post by: David on August 26, 2010, 10:48:25 am
bytes
Title: Re: Rate unit of measurement
Post by: MechWarrior001 on August 27, 2010, 02:08:00 am
What notation? kilo = 1000 or kilo = 1024?
Title: Re: Rate unit of measurement
Post by: F50 on August 27, 2010, 06:47:47 am
Doesn't matter, since /rate doesn't measure in kb AFAIK.
Title: Re: Rate unit of measurement
Post by: zybork on August 27, 2010, 11:02:14 am
If I am not mistaken, it is KB = 1KB ... 1024 Bytes.
Title: Re: Rate unit of measurement
Post by: Crava_Loft on August 27, 2010, 11:49:20 am
1KiB = 1024 bytes
1KB = 1000 bytes

but in quake 1KB = 1024 bytes
Title: Re: Rate unit of measurement
Post by: David on August 27, 2010, 12:24:50 pm
And in /rate, there's no concept of KB at all.
Title: Re: Rate unit of measurement
Post by: gimhael on August 27, 2010, 05:29:10 pm
bytes
per second
Title: Re: Rate unit of measurement
Post by: MechWarrior001 on August 28, 2010, 01:44:50 am
So does 100 Megabits equal 13107200 bytes (K = 1024) or 12500000 bytes (K = 1000)?
Title: Re: Rate unit of measurement
Post by: gimhael on August 28, 2010, 06:32:00 am
In Telecommunications, use of the correct SI definition (K = 1000) is standard. But in practice you have to subtract some protocol overhead for TCP/IP etc. from the raw bandwidth. Also keep some reserve to allow short bursts of traffic (AV software updating etc.) without saturating your line completely. For online shooters you need low latency (=ping), not high bandwidth (=rate) !

Title: Re: Rate unit of measurement
Post by: MechWarrior001 on August 28, 2010, 08:27:26 am
So setting it to use 54 megabits out of a 100 megabit connection would be better? What about 60? 75?
Title: Re: Rate unit of measurement
Post by: David on August 28, 2010, 12:04:01 pm
set it to 25000, which is 25kiB/s, which is the max.  If you are on dial up or ISDN you may want it slower, otherwise just max it and move on to thinking about things you can do something about.
Title: Packet Count
Post by: MechWarrior001 on August 28, 2010, 07:30:09 pm
Alright. Also, would increasing increasing the amount of packets sent (per second?) make the game play smoother?
Title: Re: Rate unit of measurement
Post by: Nux on September 02, 2010, 05:33:29 am
set it to 25000, which is 25kiB/s

Heh, you went out of your way to use kiB for the WRONG one. :P
Title: Re: Rate unit of measurement
Post by: David on September 02, 2010, 09:15:14 am
In my defence, that post was made early morning, I was probably asleep at the time >_>.