Tremulous Forum

Media => Map Releases => Topic started by: Firstinaction on August 28, 2010, 08:17:20 pm

Title: Planet Pyro
Post by: Firstinaction on August 28, 2010, 08:17:20 pm
Planet Pyro(Still a work in progress) I worked on this for about 3 hours... But I still need too add more detail and more things too it... It is pretty big but thats what makes it cool...  After I figure out how too put my own textures in gtk radiant I will add a bunch of parked ships and stuff... Cars etc....    
If you want too read my story so far on planet pyro just read this, or just skip it...     OK On planet pyro, a planet that drifted into our galaxy 100 years ago, now the year 2650, a little city that has been infested with alien creatures has closed down. Now the aliens have set up there base and there going too take over more and more cities if we dont do anything.
Years ago over 3 billion people moved from Earth because earth is crowded with people from over the years. And now they moved to planet pyro.

We need the tremulous team too come and defeat the alien life form so we can get back too our lives...
HELP!!!!  

(http://a.imageshack.us/img816/2673/planetpyro1.jpg)
By firstinaction (http://profile.imageshack.us/user/firstinaction) at 2010-08-28
(http://a.imageshack.us/img831/2516/planetpyro2.jpg)
By firstinaction (http://profile.imageshack.us/user/firstinaction) at 2010-08-28
(http://a.imageshack.us/img405/7038/planetpyro3.jpg)
By firstinaction (http://profile.imageshack.us/user/firstinaction) at 2010-08-
(http://a.imageshack.us/img227/6829/planetpyro4.jpg)
By firstinaction (http://profile.imageshack.us/user/firstinaction) at 2010-08-28
(http://a.imageshack.us/img411/2337/planetpyro5.jpg)
By firstinaction (http://profile.imageshack.us/user/firstinaction) at 2010-08-28
(http://a.imageshack.us/img713/6492/planetpyro7.jpg)
By firstinaction (http://profile.imageshack.us/user/firstinaction) at 2010-08-28
O and this hole big thing that you see is just supposed to be a Wall that protects the city  I guess.It protects the people from enemies like raiders or pirates. And this area is were the aliens have landed and have taken over.
Title: Re: Planet Pyro
Post by: condor on August 28, 2010, 08:32:11 pm
Edit sorry thought i click modify
Title: Re: Planet Pyro
Post by: condor on August 28, 2010, 08:32:40 pm
needs less boxy-ness and more pipes (hint use patches)
Title: Re: Planet Pyro
Post by: CorSair on August 28, 2010, 08:34:12 pm
Ummmm....
Right....

This should belong to Other Mapping Related Material....

You read this One before posting? (http://tremulous.net/forum/index.php?topic=6593.0)
Even I released (not so) proper beta map, that is even playable.
Not only screenies, a .pk3, or even .zip with everything ready, okay?

Or i'm blind jerk who doesn't see download link at the moment.
Title: Re: Planet Pyro
Post by: Aelita on August 28, 2010, 09:05:49 pm
So much void.
Title: Re: Planet Pyro
Post by: Firstinaction on August 28, 2010, 10:09:10 pm
O sorry for me posting this in this part of the forum...  But please tell me what you think...
Title: Re: Planet Pyro
Post by: Chomps123 on August 29, 2010, 01:40:27 am
pretty good so far but i definently agree with this:
needs less boxy-ness and pipes (hint use patches)
Keep up the good work ;)
Title: Re: Planet Pyro
Post by: DraZiLoX on August 29, 2010, 08:55:33 am
Happy birthday jetcampers!
Title: Re: Planet Pyro
Post by: commander scrooge on August 29, 2010, 03:21:15 pm
Humans base is way too open! try to shrink it down, perhaps add some boxes or debris to make it appear smaller.
Title: Re: Planet Pyro
Post by: Plague Bringer on August 29, 2010, 05:33:33 pm
perhaps it'd be best to hold off on the dev shots until you get it compiled.
Title: Re: Planet Pyro
Post by: Saturn on August 29, 2010, 09:03:14 pm
*To

Just saw some mistakes you got there  ::)

I looked in this thread because it had "Planet" in it  ::)

Doesn't catch my attention, so I don't think I would be playing this if it was released xD
Title: Re: Planet Pyro
Post by: CreatureofHell on August 29, 2010, 09:39:50 pm
You spelt "to" wrong in the story. I'm not even going to comment on the map...
Title: Re: Planet Pyro
Post by: mooseberry on August 30, 2010, 12:32:57 am
Take your architectural concepts, than scale them down about 100fold. Then use more than 2 different textures. Then we'll talk.