Tremulous Forum

Media => Modeling Center => Topic started by: Shifty on September 04, 2010, 11:20:11 pm

Title: Models wont show up ingame.
Post by: Shifty on September 04, 2010, 11:20:11 pm
Recently I have been working on some weapon mods, but have experienced problems after compiling them to md3s. Although you can see the gun in third person fine, in first person you get brief, random flickers of it and the rest of the time you cant see anything but the gun flash. Can anyone help? I use gmax to create and edit the models and export them using a gmax exporter script.

Thanks
Title: Re: Models wont show up ingame.
Post by: UniqPhoeniX on September 05, 2010, 02:52:39 am
Your gun model is only visible when it's origin is on screen. You can confirm this with /cg_gunX 10 (moves gun further fwd,). The model can also have some sort of a 'bounding box' if I understand that correctly, with which the model would be visible whenever the bbox is, but how to make it, I don't know.
Title: Re: Models wont show up ingame.
Post by: Shifty on September 05, 2010, 05:13:20 am
cg_gunx is cheat protected. Besides..you see the model sometimes....but never for long.
Title: Re: Models wont show up ingame.
Post by: UniqPhoeniX on September 05, 2010, 11:46:30 am
Use /devmap atcs (starts local server) for testing your models, cheats allowed. You see it sometimes because the weapon moves a little, and sometimes the origin comes in view.
Title: Re: Models wont show up ingame.
Post by: Shifty on September 06, 2010, 11:45:47 am
So how would I go about implicating (?) this so that it can be seen on any server which allows the mod?
Title: Re: Models wont show up ingame.
Post by: Jack Bauer on September 11, 2010, 07:49:29 pm
You cant. From what I understand you can only see it on a local server with sv_pure set to 0. Most (if not all) servers have sv_pure set to 1, which I guess disallows modified data.pk3
Title: Re: Models wont show up ingame.
Post by: Aelita on September 11, 2010, 08:44:39 pm
any server which allows the mod?

If the server owner puts your PK3 in their data folder, it'll work. Otherwise it won't be loaded.