Tremulous Forum
Media => Mapping Center => Topic started by: Whiteout on November 04, 2010, 02:54:04 am
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Hai again. I was trying to make a skybox... to pretty much no avail. There's map tutorials that have a "sky" texture. Sorta like a Caulk, but the word caulk is replaced with Sky and repeated... But the sky thingy isn't in any texture folders of the NetRadiant thingy. And if I simply use the texture of the skybox, it will either behave like any other textured brush, or a textureless box with the white lines and such.
I want to know, where the flip are my skyboxes?!
I also have the same problem with water. :-\
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If you're creating your own shaders you need to modify your shaderlist.txt file
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I'm not, like the one for ATCS, I don't have that at all.
Or like Karith's water texture thing, I don't have that either.
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Click `show shaders' or whatever the button's called.
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It is checked.
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The mac build is pretty terrible. Shaders don't appear. You have to make a link between the directory
/Applications/Tremulous and /Library/Application Support/Tremulous.
There is a tutorial on how to do that on ingar's page.
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I'm useing Linux, not Mac.
LOL.
Is there a guide for Linux/Ubuntu?
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Oh right...thats Rice. Yeah, still look over that way.
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In Preferences -> Settings -> Paths is the engine path set?
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In Preferences -> Settings -> Paths is the engine path set?
Yes.
I believe so.