Tremulous Forum
Media => Mapping Center => Topic started by: Whiteout on November 25, 2010, 09:54:46 pm
-
Alrighty, so I've been messing with trying to get Skyboxes lately.
I've looked at all the guides and manuals this site and others have to offer.
My problem comes in in the fact NetRadiant doesn't show the Skybox_S shader for ATCS or any other map in that case.
Water shaders/brushes also don't show up.
I'm wondering what on earth I can do to fix this?
I'd really like to have the mars Skybox and defiantly some water.
My friend Rice tried helping me, he said that I need to put some stuff in a particular base folder I don't have.
I use the base folder at /home/.tremulous/base
He said there was no dot on the one he uses and I'm wondering what on earth hes talking about because thats the only base directory I have on my computer. I put the stuff (env, scripts ect.) in the .tremulous but it's not working for me.
I just want the shader to show up. WHAT DO I DO? D:
-
Make sure you have show shaders checked.
-
To find the right folder, type in trem console "/fs_basepath".
In radiant preferences -> paths set path to the folder in which trem executable is. Make sure in trem.game file engine path also points there. Put your scripts etc in base/ in that folder. In radiant Textures window -> View menu -> check only 'Show shaders'.
Btw, you are supposed to have 2 base folders unless you are using the default 1.1 client, tho you only need 1 for radiant.
-
What do you mean two base folders?
And no, I have 2.1
-
I'll assume you're using linux:
It seems either radiant or tremulous (I forgot which one) gets confused about shaderlist.txt location.
My tremulous is installed in /opt/games/tremulous,
my shaderlist.txt is in /opt/games/tremulous/base/scripts/shaderlist.txt
I linked ~/.tremulous/base/scripts/shaderlist.txt to the one in the game directory:
cd ~/.tremulous/base/scripts
ln -s /opt/games/tremulous/base/scripts/shaderlist.txt shaderlist.txt
You probably have Tremulous installed in a different directory,
edit the paths accordingly.
shaderlist.txt should contain at least the following:
arachnid2
atcs
karith
nexus6
niveus
transit
tremor
uncreation
common
common-trem
titan
displays
misc
plant_life
water
Add your own shader files to the list.
-
Aha!
I've had success.
But still no Skyboxes, but I do have water now, which is wonderful!