Tremulous Forum
General => Feedback => Topic started by: anti-trend on July 30, 2006, 07:00:37 am
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I'd like to suggest a new loop for the main menu. It's only a ~9 second loop, but I can create a longer one if desired.
Here's it's current home:
http://anti-trend.homelinux.org/pub/heartbeat.wav
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(0o)... but I love the tremulous music as it is!
Its a lot more themesongy main titlyish than yours imho..
This might have been good for a scoreboard or something....
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The first thing that struck me about tremulous was the sing-songy theme behind the main menu; it seems out of place on an Alien-esque game like this. I figured something a little more suspenseful would be appropriate, but that's just me.
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(http://www.mgroves.com/images%5Cdo_not_want.jpg)
I just want mp3 support so we can have longer version of the default theme song
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The current theme tune is great. I feel it captures the atmosphere perfectly personally.
Not being funny, but yours just er doesnt? And I cant start singing "BWWWEeeeeeeeem bwwaaaaaaarm! buh, Bewweeeeeem bwwwooooooorm" whenever I load up the game if you change the music :overmind:
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I love the thememusic!
Just wish i could download a longer version of it somewhere...
:advmarauder:
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I think that the music at least could get some suggestions for something new. It isn't that hard to make a place you could switch between different themes also.
But the coolest would be mp3 and even better MPC support. I'll try to make a hack to implement MPD to the linux version. If there is somebody that have suggestions how this could work plz tell me. I'm thinking on put it in the console (/mpd play /mpd next and so on).
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I don't think it'd be very hard to implement OGG support, which is at least as good as MP3. Then you'd be able to include a whole song, and the quick loop wouldn't be necessary.
For example, like this (http://anti-trend.homelinux.org/tmp/Cellule.mp3). (This link will only be active for the rest of the day as it is hosted on one of my home web servers).
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If this game ever gets a 1 player mode.. that would be some awesome level music.... Did you make that?.. i assume so... but would you mind letting me know what you used??
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ogg support is already in the ioq3 engine, iirc
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ogg support is already in the ioq3 engine, iirc
I thought so too. So why is there a 13-second raw loop for the title music? :P
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because WAVs can get BIG?
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because WAVs can get BIG?
Uh, yes, I thought that much was obvious. But OGG files are as small or smaller than MP3s, so they'd be much less restrictive in that sense. That's the point I was trying to make.
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THATS not the music i have on mine!!
mine has this wussy crap song it seems REALLY girly and happy did i get a remade version or somthing!??
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THATS not the music i have on mine!!
Which one are you talking about? The one linked on this forum is the one I made, not the one in-game.