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General => General Discussion => Topic started by: ULTRA Random ViruS on December 17, 2010, 12:16:51 pm

Title: bugs that happen
Post by: ULTRA Random ViruS on December 17, 2010, 12:16:51 pm
Gpp bugs that happen on every computer i install it on. Not sure if this happens on other's.
You might wanna fix this before you finish 1.2.

Toggles e.g. wallwalk, sprint: You have to re-toggle them each time i turn on the computer.
Spawn sounds: Never works on my computer and my other computers but all my friends say it does make a sound when you spawn. I heared the sound ONCE in a KoRx game. I also found some weird sounds that i never even heared before in the pk3 like the reactor "attack" which sounds like a machinegun.
Spawn textures: I noticed in people's screenies of gpp that the spawn fields that rises have crosses not circles like KoRx, but mine are just circles like normal everyday 1.1. Something wrong?
Luci spam: left click can fire up to 1.5x faster than right click.

Here are some bugs on 1.1:
basilisk: Light armour (not helmet) protects you from gassing.
Other theme music from mods, and the vsay cmd from krox doesn't work on my computer.
Granger boundry box about 8 units smaller than a goon. Seriously?!?
I've got a feeling dretch boundry boxes and models got bigger. I am not confirming this, but i still thinke that a dretch the size of a torso is pretty huge.
g_basipunt: add it
/specme, /register, needed to be added (and i can't remember others...

Both gpp and 1.1 that i AM sure of:
Goon snipe animation: It only plays instead of chomp animation if you hold the pounce attack while sniping. To see, do a devmap and type cg_thirdperson 1. You'll see

I'll post some more later.
Title: Re: bugs that happen
Post by: Taiyo.uk on December 17, 2010, 12:24:17 pm
http://tremulous.net/forum/index.php?topic=266.0