All my transit shaders show up in radiant, but not in game on any maps, they all show as grey squares with white outlines. I have looked around but cant see what the problem could be..any suggestions?
Does that happen on transit too? If yes, you probably have a pk3 with scripts/transit.shader that is overriding the original shaders.
To mappers: if you copy shader files from other maps to your own .pk3, rename the files AND the shaders inside them.
K, thanks. Ill check tomorrow and let you know how it goes :)