Tremulous Forum

Community => Strategies and Tactics => Topic started by: OhaiReapd on February 28, 2011, 12:45:39 am

Title: Burst Fire binds.
Post by: OhaiReapd on February 28, 2011, 12:45:39 am
Hey guys, I made a set of binds for useful MOUSE2 buttons on humans, since its just wasted with them. Would you want them? You need /delay though.

here:
Code: [Select]
alias burst "+attack; delay 400 -attack"
alias burstl "+attack; delay 800 -attack"
alias burstp "+attack; delay 500 -attack"
alias acc "+movedown; +attack; delay 600 -attack; delay 600 -movedown"
alias charge "+attack; delay 1400 -attack"

//weapon
seta m1k1 "play sound/misc/menu3;sell weapons;sell upgrades;buy ackit; buy ckit;itemact ackit;buy helmet;buy larmour;itemact ckit; bind MOUSE2 +button5; echo ^1Construction Kit;vstr menu0"
seta m1k2 "play sound/misc/menu3;sell weapons;sell upgrades;buy rifle;buy helmet;buy larmour; itemact rifle; bind MOUSE2 burst; echo ^1Rifle;vstr menu0"
seta m1k3 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy psaw;itemact psaw; bind MOUSE2 acc; echo ^1Pain Saw;vstr menu0"
seta m1k4 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy shotgun;itemact shotgun; bind MOUSE2 +button5; echo ^1Shotgun;vstr menu0"
seta m1k5 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy lgun;itemact lgun;buy battpack; bind MOUSE2 burstl; echo ^1Las Gun;vstr menu0"
seta m1k6 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy mdriver;itemact mdriver;buy battpack; bind MOUSE2 +button5; echo ^1Mass Driver;vstr menu0"
seta m1k7 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy chaingun;itemact chaingun; bind MOUSE2 acc; echo ^1Chaingun;vstr menu0"
seta m1k8 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy prifle;itemact prifle;buy battpack; bind MOUSE2 burstp; echo ^1Pulse Rifle;vstr menu0"
seta m1k9 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy flamer;itemact flamer; bind MOUSE2 +button5; echo ^1Flamethower;vstr menu0"
seta m1k0 "play sound/misc/menu3;sell weapons;sell upgrades;buy helmet;buy larmour;buy lcannon;itemact lcannon;buy battpack; bind MOUSE2 charge; echo ^1Lucifer Cannon;vstr menu0"
seta m1k- "play sound/misc/menu3;sell battpack;sell bsuit;buy helmet;buy larmour;buy jetpack;echo ^1Jetpack;vstr menu0"
seta m1k= "play sound/misc/menu3;sell larmour; sell helmet; sell battpack; sell jetpack; buy bsuit;echo ^1Battle Suit;vstr menu0"

These were modified from Volt's Chatmenu binds. So just switch them with these.

Rifle - 5 shot burst for killing dretchs
Psaw - Crouch and saw for structures**
Las - 4 shot burst for accuracy
Chaingun - Crouch and fire**
Pulse - 5 Shot burst
Luci - Charge a half powered shot

THESE CAN BE CHANGED BY YOU, BUT IF YOU WOULD LIKE TO MAKE A SUGGESTION FOR BETTER USES, POST THEM HERE.

PANDA MAN IS THE CREATOR OF THE BINDS, I MERELY MADE MY OWN FROM HIS IDEA. SORRY FOR THE CONFUSION.
Love you panda <3
Title: Re: Burst Fire binds.
Post by: mooseberry on February 28, 2011, 01:06:53 am
You don't need to ask permission to post your binds. If you want to share them, post them in here. If not, I can delete the topic.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on February 28, 2011, 03:02:15 am
Well, there's no reason in posting them if they're gonna get bad mouthed.
Title: Re: Burst Fire binds.
Post by: Aviator on February 28, 2011, 03:08:48 am
I'd like em :o
Title: Re: Burst Fire binds.
Post by: UniqPhoeniX on February 28, 2011, 03:37:46 am
There would be absolutely no point posting ONLY IF not a single person who reads this topic will use them. Since you can't know that for sure, you could just post them and ignore any flames if there are any...
Title: Re: Burst Fire binds.
Post by: OhaiReapd on February 28, 2011, 04:15:25 am
Ok, I posted them.
Title: Re: Burst Fire binds.
Post by: Loki on March 07, 2011, 06:28:58 pm
Isn't /delay Tremfusion command?
Title: Re: Burst Fire binds.
Post by: DraZiLoX on March 07, 2011, 06:50:30 pm
Isn't /delay Tremfusion command?
It is now part of Tremulous. So those binds will work in  1.2 GPP. Also works on SEGFAULT!
Title: Re: Burst Fire binds.
Post by: RAKninja-Decepticon on March 07, 2011, 11:40:40 pm
at the risk of sounding flamy, do you really need these kinds of binds?  what happened to "personal skill"

eh, i guess it's easier having the machine handle it.  personally, i'd rather learn the game and get better than having it done automatically for me.
Title: Re: Burst Fire binds.
Post by: c4 on March 08, 2011, 05:19:29 pm
I'm sorry, but it's the difference between holding down the fire button for a second, or clicking a button once. 
Title: Re: Burst Fire binds.
Post by: RAKninja-Decepticon on March 08, 2011, 09:47:33 pm
the possibility of human error.  eliminating this takes the skill from the game.

it's like training wheels that dont actually train you.  or to put it differently, a crutch.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 08, 2011, 11:46:00 pm
Yea, totally. Don't use them, then, when you are trying to dodge me with a dretch, I will rape you with my 5 shot burst, because I have more ability to aim. And as such, I am more accurate. I'm just making use of the MOUSE2 on humans. There is a WHOPPING 2 weapons that use it including the ckit that use it.
Title: Re: Burst Fire binds.
Post by: Meisseli on March 09, 2011, 01:15:31 am
Yea, totally. Don't use them, then, when you are trying to dodge me with a dretch, I will rape you with my 5 shot burst, because I have more ability to aim. And as such, I am more accurate. I'm just making use of the MOUSE2 on humans. There is a WHOPPING 2 weapons that use it including the ckit that use it.
I don't find killing dretches particularly hard, probably the easiest thing to do as humans in 1.2.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 09, 2011, 02:10:47 am
Off topic much?
Title: Re: Burst Fire binds.
Post by: zybork on March 09, 2011, 12:27:03 pm
Well, /delay ain't working here (gpp on top of Tremfusion), but I like the idea. Would be a neat trick to design a binding for maximum luci shot with no overload, alas you should rather not use it in a crowd of your own teammates… Could also be useful for various timings of rant and goon charges.

Too bad it doesn't work for me, so I can't play around with it :(
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 09, 2011, 12:51:21 pm
If you use Segfault it works, which I mentioned up in the first post.
Title: Re: Burst Fire binds.
Post by: RAKninja-Decepticon on March 11, 2011, 10:34:28 am
Yea, totally. Don't use them, then, when you are trying to dodge me with a dretch, I will rape you with my 5 shot burst, because I have more ability to aim. And as such, I am more accurate. I'm just making use of the MOUSE2 on humans. There is a WHOPPING 2 weapons that use it including the ckit that use it.

feel free.  it's not like it's cheating or anything. 

i just find it saddening that people are so under-confident in their burst fire abilities that they feel the need to make binds.  as meisseli said, you're talking about killing dretches here, not the hardest thing to do ingame.
Title: Re: Burst Fire binds.
Post by: F50 on March 11, 2011, 04:36:03 pm
I think you're overreacting here. There are plenty of games with burst fire modes, while I do have some qualms about certain uses of /delay, this is not one of them.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 13, 2011, 03:02:17 am
Like the 180 bind? I haven't figured that out yet. What would there be a problem with?
Title: Re: Burst Fire binds.
Post by: F50 on March 13, 2011, 07:37:53 am
I think making a 180 bind has to do with setting m_yaw (might be m_pitch) and then +moveleft, wait, -moveleft (this will require using vstr, but should not require delay).
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 13, 2011, 03:58:07 pm
I think making a 180 bind has to do with setting m_yaw (might be m_pitch) and then +moveleft, wait, -moveleft (this will require using vstr, but should not require delay).
Then what would you be talking about things you don't agree with? Or the ones you have "qualms" with.
Title: Re: Burst Fire binds.
Post by: F50 on March 13, 2011, 05:58:58 pm
/delay could be (has been?) used to always fire a luci at maximum charge, you press a button and it releases at the optimal firing time (of course, you can always fire prematurely using a left click). The same thing can be done with pounce.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 14, 2011, 03:34:37 am
I don't think that that would be a problem. But w.e I wouldn't put that in anyway.
Title: Re: Burst Fire binds.
Post by: zybork on March 17, 2011, 12:53:30 am
If you use Segfault it works, which I mentioned up in the first post.

I am using Segfault, doesn't work. So what.
Title: Re: Burst Fire binds.
Post by: Lecavalier on March 17, 2011, 05:05:31 am
Ehh... I preferr not to use them. I just like to manage how many shots i take better. Sometimes I may want to fire 3-5 shots, but other times I may need to fire 6-7+. Just feels like I have more control doing it manually.

my $0.02
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 19, 2011, 05:25:36 am
Well, it's bound to your MOUSE2 key, so when you DO feel like taking 5 shots, it would be helpful to have it. That's why I made them
Title: Re: Burst Fire binds.
Post by: (H8)TimeMan on March 21, 2011, 04:20:34 pm
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".
Title: Re: Burst Fire binds.
Post by: Qrntz on March 22, 2011, 12:25:38 am
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".
On hearing this, Qrntz was enlightened.
Title: Re: Burst Fire binds.
Post by: (H8)TimeMan on March 22, 2011, 01:15:35 am
Ahhh. The beauty of the learning young Grasshopper.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 22, 2011, 03:21:17 am
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".

You mean this nifty thing that I had to "code" is taking skill, but the dodge bind in 1.2 isn't. K.
Title: Re: Burst Fire binds.
Post by: Lecavalier on March 22, 2011, 04:58:24 am
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".

You mean this nifty thing that I had to "code" is taking skill, but the dodge bind in 1.2 isn't. K.
yes err... wait  ???
Title: Re: Burst Fire binds.
Post by: Celestial_Rage on March 22, 2011, 08:08:12 am
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".

You mean this nifty thing that I had to "code" is taking skill, but the dodge bind in 1.2 isn't. K.

I would argue using dodge effectively is a skill. Your "code" is a whopping 1 line per weapon.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on March 22, 2011, 12:17:00 pm
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".

You mean this nifty thing that I had to "code" is taking skill, but the dodge bind in 1.2 isn't. K.

I would argue using dodge effectively is a skill. Your "code" is a whopping 1 line per weapon.
Note the, " " I have around it.

And, dodging effectively is a skill. But who on US1 does that on a regular basis?
Title: Re: Burst Fire binds.
Post by: Mirage on April 02, 2011, 09:36:30 pm
Hmmm sorry for the necro but great jobs stealing my bind that I told you over TS. However I do see that you managed to mess it up. 5 round burst is ineffective and you are lucky to get 2 shots in. Change the delay time to 200 for the rifle and whala 3 round burst which will yield about 2-3 hits due to it nature. I would also recommend binding this to mouse2 cause you want rapid fire. Also I have found that a standard click is about the same thing so it really is pointless to write out complex code to prevent spraying. Reapd please give credit where it is due next time and try not to bungle the binds when you post them. That's all

-{>}Panda.
Not Pnady.

P.S. sorry if this is a little flamey.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on April 02, 2011, 11:46:22 pm
Hmmm sorry for the necro but great jobs stealing my bind that I told you over TS. However I do see that you managed to mess it up. 5 round burst is ineffective and you are lucky to get 2 shots in. Change the delay time to 200 for the rifle and whala 3 round burst which will yield about 2-3 hits due to it nature. I would also recommend binding this to mouse2 cause you want rapid fire. Also I have found that a standard click is about the same thing so it really is pointless to write out complex code to prevent spraying. Reapd please give credit where it is due next time and try not to bungle the binds when you post them. That's all

-{>}Panda.
Not Pnady.

P.S. sorry if this is a little flamey.

Shhhh. Lol. Technically its your right to flame me. Sorry. I forgot to give credit. I couldn't remember who told me about delay. Its not like anyone uses it tho. I'll add you into the post if it makes you feel better. <3
Title: Re: Burst Fire binds.
Post by: Mirage on April 03, 2011, 12:53:48 am
Its fine. I don't really care just thought I would throw it out there.
Title: Re: Burst Fire binds.
Post by: shocker154 on May 25, 2011, 08:00:22 am
Sorry to bump but I can't seem to figure out how to get this to work. I'm guessing you don't just throw it in your autoexec.cfg (Using FSM) and not sure what you mean by volts chatmenubinds. (Can't figure out that either) Searched and just got a hud.
Title: Re: Burst Fire binds.
Post by: Blade on July 29, 2011, 10:27:14 pm
There's nothing wrong with using a bind like this except that it's bad, and your entire argument that they are the greatest thing since ATCS precludes the idea that there are better things to use mouse2 for.

Think about it. You are choosing to fire a weapon in a burst you have no control over rather than exercising simple fire control with your index finger by not holding it down until you run out of ammo like a Brazilian. When you fire a shot has to do with where you are and where your opponent is, not how long some /wait lasts. More constricting than helpful.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on July 30, 2011, 05:32:50 pm
Nice necro, I stopped using these. If it hasn't be replied in for a while, don't post. Honestly.
Title: Re: Burst Fire binds.
Post by: Blade on August 06, 2011, 07:08:57 pm
I am not new to the internet. This thread was in the first page of its forum. Not posting on a dying forum just because you have Alzheimer's and can't remember anything you did more than a month ago isn't a way to breathe life into this game.

While we're giving each other orders, go murder yourself, putz.

I'm glad you realized my point was correct - they're trash binds - and you stopped using them, though.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on August 06, 2011, 07:45:11 pm
Lol, a troll with proper grammar. Who woulda thunk it? You're cute, stop trying to act like you know how to play a game that you only check the forums every week on. You probably don't even have the game downloaded, 'putz'.
Title: Re: Burst Fire binds.
Post by: Blade on August 06, 2011, 08:03:51 pm
Lol, a troll with proper grammar. Who woulda thunk it? You're cute, stop trying to act like you know how to play a game that you only check the forums every week on. You probably don't even have the game downloaded, 'putz'.
0/10.

I was on vacation, you colossal tool.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on August 06, 2011, 08:34:29 pm
Lol, a troll with proper grammar. Who woulda thunk it? You're cute, stop trying to act like you know how to play a game that you only check the forums every week on. You probably don't even have the game downloaded, 'putz'.
0/10.

I was on vacation, you colossal tool.


Man, what an expansive vocabulary for someone on the internet. Oh wait, anyone who uses large words on the internet is just trying to impress someone. How sad.
Title: Re: Burst Fire binds.
Post by: Blade on August 06, 2011, 09:40:01 pm
This takes no effort, it's the language I naturally use. Note that the length of a word is not correlated with its rarity. This is why you had to look up "putz" but already knew what "colossal" meant, despite that "colossal" is twice as long.

Recap: I call you a putz. You look it up and call me a putz back. Then you get mad that I know more words than you do. Not my fault you're so easily intimidated.

On topic, I'm glad you agreed that your binds were trash. So now nobody will try to use the binds you advocated, since they are trash.
Title: Re: Burst Fire binds.
Post by: OhaiReapd on August 07, 2011, 01:00:26 am
You're very funny. And I highly doubt you have a larger vocabulary than I. I knew what a putz was long before you called me it.


To the Mods: I've had enough of this troll, please lock my thread.